What changed
1 fix1 addition3 changes0 removals
- Gameplay
- UI and audio
- Performance
- Balance
changedThe demo for Ignited Steel: Mech Tactics has been updated! Here is a comprehensive changelog for the demo:
added### Added - Added some pilots to de characters in the demo. - Added a panel with the consecuences of destroying populated tiles. - Added different icons for previewed deaths of mechas and buildings. - Added new weapon sounds
fixed### Fixed - Fixed a bug where some movement sounds would get cut too soon. - Fixed some instances where texts overflows their container. - Fixed softlock when spawning with the kinetic puch. - Fixed Emergency Drone not updating correctly that it couldn't be used because the mecha was overheated. - Fixed various bugs that would make the game crash
changed### Changed - Increased the duration of the objective of the mission's banner at the start. - Changed some minor parts of the tutorial. - Multiple stat changes in weapons - Increased the damage of the enemy tank
changed### Known issues - Sometimes the game can crash if the enemy dies because of a fire tile.
Ignited Steel: Mech Tactics changes
changedThe demo for Ignited Steel: Mech Tactics has been updated! Here is a comprehensive changelog for the demo:
added### Added - Added some pilots to de characters in the demo. - Added a panel with the consecuences of destroying populated tiles. - Added different icons for previewed deaths of mechas and buildings. - Added new weapon sounds
fixed### Fixed - Fixed a bug where some movement sounds would get cut too soon. - Fixed some instances where texts overflows their container. - Fixed softlock when spawning with the kinetic puch. - Fixed Emergency Drone not updating correctly that it couldn't be used because the mecha was overheated. - Fixed various bugs that would make the game crash
changed### Changed - Increased the duration of the objective of the mission's banner at the start. - Changed some minor parts of the tutorial. - Multiple stat changes in weapons - Increased the damage of the enemy tank
changed### Known issues - Sometimes the game can crash if the enemy dies because of a fire tile.
Hi there!
The demo for Ignited Steel: Mech Tactics has been updated! Here is a comprehensive changelog for the demo:
## [0.1.3] - Demo_01c - 2022-22-02
### Added - Added some pilots to de characters in the demo. - Added a panel with the consecuences of destroying populated tiles. - Added different icons for previewed deaths of mechas and buildings. - Added new weapon sounds
### Fixed - Fixed a bug where some movement sounds would get cut too soon. - Fixed some instances where texts overflows their container. - Fixed softlock when spawning with the kinetic puch. - Fixed Emergency Drone not updating correctly that it couldn't be used because the mecha was overheated. - Fixed various bugs that would make the game crash
### Changed - Increased the duration of the objective of the mission's banner at the start. - Changed some minor parts of the tutorial. - Multiple stat changes in weapons - Increased the damage of the enemy tank
### Known issues - Sometimes the game can crash if the enemy dies because of a fire tile.
Check our Discord for more info on this update's features! You can join here!
Thanks everyone for playing Ignited Steel!
See you soon!