Full notes
Full Idol Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Fixes
Idol Manager changes
https://www.kickstarter.com/projects/kuiper/idol-manager/posts/2595516
Features
Sales chart
The music sales chart updates every month with a ranking of the top-selling singles.
The charts aren't just there to stroke the egos of top performers; the rankings are also a valuable source of what sort of music is popular and trending. If you want to stay trendy, watch the musical chart to see what genres, lyrical themes, and choreography styles are currently popular. Trending genres are more likely to appeal to casual fans, while hardcore fans tend to have more esoteric tastes.
Styling
Think your idol needs a new look? You can now change their hairstyle or accessory using the newly-added styling feature. (Click the "scissors" menu icon on the bottom-right.)
Improvements
Added 10 new hairstyles and 4 new accessories. (Maybe you should try out the newly-added styling option to see if any of the new looks suit your tastes!)
Changes to singles
Each demographic now has a certain "soft cap" to how many copies of a single they can buy; after reaching the soft cap, gains for this demographic get exponentially smaller. (If you want to keep increasing sales after hitting market saturation with a certain demographic, you may want to diversify your target demographics and try to appeal to a wider audience.)
Misc improvements
Idol profiles now show idol's dating status based on what the player has learned about them
Updated doctor and manager sprites
Reduced the effect that Hype over 100% has on profits in bigger venues.
Added a tooltip that shows current day of the week when hovering over the date display in the bottom left
You can now use arrow keys and enter key to select dialogue options
Editor changes
Added != (not equal) operator
Added check for: friendship | influence | romance level
Added check for: age | can date | can drink
Added various checks for bullying and dating
Added actor action variable_remove
Added story characters page and "change sprite" action
Added start_dialogue action
Various quality-of-life improvements
Modding changes
Staff sprites are now moddable
You can now create your own story characters. See JSON/Events/characters.json
Localization
You can now create and edit gendered variables. See JSON/Constants/vars.json
Bug fixes
Fixed: Wrong name used in one of reactions to conflict events
Fixed: Concert status stuck in production
Fixed: Corrupt auto save file breaking save/load popup
Fixed: One of the story dialogues launched in 1440 days instead of 1440 hours
Fixed: Quitting the game in the middle of a substory could break it
Localization: Auto-resizing of some text elements
Localization: "Pushes" tooltip showing English text
Localization: Randomly showing English text in random events
Source
Changelog.gg summarizes and formats this update. How we read updates.
