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Steam News24 June 202612d ago

IdleDiablo v1.0.9 Update Log

[Divine Guardian] 6-piece set effect adjusted: All damage ignores resistance, cannot critically hit, and is not affected by any damage reduction.

Full notes

Full 挂机破坏神 IdleDiablo update

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What changed

1 fix0 additions6 changes1 removal
  • Balance
  • Gameplay
  • Store
changed[Divine Guardian] 6-piece set effect adjusted: All damage ignores resistance, cannot critically hit, and is not affected by any damage reduction.
changed[Mastery] 6-piece set effect adjusted: For every 2% excess Cooldown Reduction (over 100%), gain 1% Magic Attack. For every 5% excess Cast Speed (over 1000%), gain 1% Physical Attack.
changed[Berserker] 6-piece set effect adjusted: On critical hit, damage is increased by an additional 50%, and for every 1% excess Critical Chance (over 100%), gain an additional 1%.
changed[Purification] 6-piece set effect adjusted: For every 5 points of [Aura Skill Level], monster affix level is reduced by 1.
changed6-piece set effect adjusted: For each empty equipment slot, gain 50% Physical Attack, 50% Magic Attack, 150 All Resistance, and 25% Life.
removedNow after [Rift] floor 10000, affix level will no longer be additionally increased.

挂机破坏神 IdleDiablo changes

changed[Divine Guardian] 6-piece set effect adjusted: All damage ignores resistance, cannot critically hit, and is not affected by any damage reduction.
changed[Mastery] 6-piece set effect adjusted: For every 2% excess Cooldown Reduction (over 100%), gain 1% Magic Attack. For every 5% excess Cast Speed (over 1000%), gain 1% Physical Attack.
changed[Berserker] 6-piece set effect adjusted: On critical hit, damage is increased by an additional 50%, and for every 1% excess Critical Chance (over 100%), gain an additional 1%.
changed[Purification] 6-piece set effect adjusted: For every 5 points of [Aura Skill Level], monster affix level is reduced by 1.
changed6-piece set effect adjusted: For each empty equipment slot, gain 50% Physical Attack, 50% Magic Attack, 150 All Resistance, and 25% Life.

[Divine Guardian] 6-piece set effect adjusted: All damage ignores resistance, cannot critically hit, and is not affected by any damage reduction.

[Mastery] 6-piece set effect adjusted: For every 2% excess Cooldown Reduction (over 100%), gain 1% Magic Attack. For every 5% excess Cast Speed (over 1000%), gain 1% Physical Attack.

[Berserker] 6-piece set effect adjusted: On critical hit, damage is increased by an additional 50%, and for every 1% excess Critical Chance (over 100%), gain an additional 1%.

[Purification] 6-piece set effect adjusted: For every 5 points of [Aura Skill Level], monster affix level is reduced by 1.

6-piece set effect adjusted: For each empty equipment slot, gain 50% Physical Attack, 50% Magic Attack, 150 All Resistance, and 25% Life.

Now after [Rift] floor 10000, affix level will no longer be additionally increased.

Optimized [Shop] [Sell] logic.

Fixed a bug where [Poison Emperor] set effect was abnormal; it now calculates based on the skill's final damage type.

Source

Steam News / 24 June 2026

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