HomeGamesUpdatesPricingMethodology
Steam News4 May 20261mo ago

v0.5.8 Update Log

Optimized combat Added several [Brilliant Gold][Halo] skills and [Legendary][Halo] skills Now, monsters will gain [entries] as the difficulty increases Enhanced the attributes of high-difficulty monsters and their drop

Full notes

Full 挂机破坏神 IdleDiablo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedOptimized combat
addedAdded several [Brilliant Gold][Halo] skills and [Legendary][Halo] skills
addedAdded [Magic] rarity skill [Teleportation] 6. [Demon King] gains a new [Flash] skill 7. [Arrow Rain] Cooldown adjusted to 1 second
changedAdjusted the effect of the [Thorn] 6-piece set
fixedFixed several bugs
  1. Optimized combat

  2. Added several [Brilliant Gold][Halo] skills and [Legendary][Halo] skills

  3. Now, monsters will gain [entries] as the difficulty increases

  4. Enhanced the attributes of high-difficulty monsters and their drop rates for players

  5. Added [Magic] rarity skill [Teleportation] 6. [Demon King] gains a new [Flash] skill 7. [Arrow Rain] Cooldown adjusted to 1 second

  6. Adjusted the effect of the [Thorn] 6-piece set

  7. Fixed several bugs

Source

Steam News / 4 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.