In this update6
Full notes
Full Idle Xanxia update
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What changed
- Compatibility
- Maps
- Gameplay
Idle Xanxia changes
v0.9.7 — Plane 4: The Sovereign Realm
The gates of the Sovereign Realm are now open. Plane 4 is available for beta testing, introducing a new endgame progression layer built around rival Warfronts, Renown, Dao-wielding enemies, and Soul Armaments.
Conquer Four Warfronts
Choose your campaign and advance through five combat stages across four distinct fronts:
Dragon Warfront Phoenix Warfront Xuanwu Warfront White Tiger Warfront
Each Warfront features unique enemies, battlefield mechanics, stage challenges, formations, artwork, animations, and visual effects.
Earn Renown
Battle your way from an unknown challenger to a recognized rival. Renown unlocks new stages, tougher enemy archetypes, special challenge encounters, and greater rewards. Each Warfront also features its own progression mechanic, including Dragon Decrees, Phoenix Rekindling, Xuanwu Breaches, and White Tiger Hunts.
Face Dao-Wielding Enemies
Plane 4 enemies possess developed Dao Roots, stances, lineages, and capstones. Their available Dao configurations are determined by their archetype and difficulty rank, allowing the same enemy to appear with different combat capabilities from one encounter to another.
Forge Soul Armaments
Establish your Human Foothold and gain access to the Soul Forge.
Collect Blueprint Shards and Warfront crafting materials. Forge Crown, Heart, Raiment, and Weapon Armaments. Upgrade and rank Armaments through multiple tiers. Choose permanent Masterwork bonuses. Combine matching Armaments to activate family set bonuses. Equip special weapons with additional combat effects.
Dragon, Phoenix, Xuanwu, and White Tiger Armaments each support different combat styles and progression strategies.
Continue Progressing Offline
Your selected Warfront continues generating progress while the game is closed, allowing you to gather resources and strengthen your foothold between active sessions.
Beta Notice
Plane 4 remains in active balancing and polish. Enemy difficulty, encounter formations, visual presentation, rewards, and progression pacing may continue to change based on player feedback. Thank you for helping us test the Sovereign Realm.
Source
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