In this update4
Full notes
Full Idle Xanxia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Idle Xanxia changes
Steam Launch
Thank you to everyone who followed development, shared feedback, tested systems, or wishlisted the game before launch. It genuinely helped push the project forward.
If you enjoy the game, leaving a Steam review really helps visibility and supports future development. Feedback, suggestions, and bug reports are always welcome as the game continues to evolve.
Highlights
Added new Missions for Direct Disciple and Junior Elder Missions now replenish instantly for smoother progression flow Added Free Hunt system — unlimited Plane 3 combat across 4 different biomes Cultivation progression expanded up to the Dao Sovereign Realm Continued improvements to Plane 3 progression systems and long-term advancement
Fixes
Various Quality of Life UI and gameplay logic improvements Fixed Insight Pill stacking behavior Various small bug fixes and stability improvements
Up Next
Secret Realms Bestiary system Responsiveness and UI improvements Continued Plane 3 expansion and refinement
Thank you all for the support so far!
Source
Changelog.gg summarizes and formats this update. How we read updates.
