HomeGamesUpdatesPricingMethodology
Steam News26 June 20251y ago

Interface Update

After many small interface tweaks, we're reaching a new milestone today. To explain what has been done: I once again called on the artist who creates the villager skins to improve the game’s interface.

Full notes

Full Idle Together update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • UI and audio
  • Store
  • Gameplay
addedAfter many small interface tweaks, we're reaching a new milestone today.
addedTo explain what has been done: I once again called on the artist who creates the villager skins to improve the game’s interface. He designed the new information panels as well as the matching buttons.
addedOn my side, I reworked part of the blue elements. I still need more time to update everything and ensure a perfectly consistent style, but the bulk of it is done. Since the new panels are thicker than the old ones, I had to rework all the interfaces to make them look right (especially the building upgrade panels, a real nightmare to redo).
addedIt’s also possible that I introduced some bugs in the process. If you spot any, please head over to Discord to report them.
changedUnrelated, but I also changed how the game starts or resumes, the music now plays immediately, no more waiting several minutes to hear anything.
changed[dynamiclink href="https://store.steampowered.com/app/3468430"]

Idle Together changes

addedAfter many small interface tweaks, we're reaching a new milestone today.
addedTo explain what has been done: I once again called on the artist who creates the villager skins to improve the game’s interface. He designed the new information panels as well as the matching buttons.
addedOn my side, I reworked part of the blue elements. I still need more time to update everything and ensure a perfectly consistent style, but the bulk of it is done. Since the new panels are thicker than the old ones, I had to rework all the interfaces to make them look right (especially the building upgrade panels, a real nightmare to redo).
addedIt’s also possible that I introduced some bugs in the process. If you spot any, please head over to Discord to report them.
changedUnrelated, but I also changed how the game starts or resumes, the music now plays immediately, no more waiting several minutes to hear anything.

After many small interface tweaks, we're reaching a new milestone today.

To explain what has been done: I once again called on the artist who creates the villager skins to improve the game’s interface. He designed the new information panels as well as the matching buttons.

On my side, I reworked part of the blue elements. I still need more time to update everything and ensure a perfectly consistent style, but the bulk of it is done. Since the new panels are thicker than the old ones, I had to rework all the interfaces to make them look right (especially the building upgrade panels, a real nightmare to redo).

It’s also possible that I introduced some bugs in the process. If you spot any, please head over to Discord to report them.

It does feel a bit odd switching from cold blues to warm wood tones, but with a bit of time and a few refinements, it will look much better this way !

Unrelated, but I also changed how the game starts or resumes, the music now plays immediately, no more waiting several minutes to hear anything.

Another fix : during the game’s introduction, the mouse cursor is now properly replaced with the hand-shaped one.

[dynamiclink href="https://store.steampowered.com/app/3468430"]

Source

Steam News / 26 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.