Full notes
Full Idle TD: Heroes vs Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Balance
- UI and audio
- Fixes
New Content:
Select which map you want to play next after each Prestige.
Each map now has unique perks associated with it, making some better than others for different styles of play.
Added an 8th Daily Mission with a 20 gem reward.
Each individual skill now has its own “Boss Only” targeting option.
Changes:
Reduced Grave Digger HP scaling.
Increased max level of the DPS, Gold Drop, and Kill Exp upgrades in the Prestige Points menu. Their cost increases significantly faster after level 9999.
Decreased cost scaling of Tournament upgrades.
You can now close most menus by clicking anywhere else on the screen, not just the "X" button.
Bug Fixes:
Fixed a bug associated with the Teleport skill.
Source
Changelog.gg summarizes and formats this update. How we read updates.
