HomeGamesUpdatesPricingMethodology
Steam News23 November 20257mo ago

Still here! A small update and some quiet progress

Hey everyone, Life happened, and development slowed down a bit - but Idle Squire is very much alive! I’ve been sneaking in some work whenever I can: a few optimizations, small fixes, and bits of polish here and there.

Full notes

Full Idle Squire update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedLife happened, and development slowed down a bit - but Idle Squire is very much alive! I’ve been sneaking in some work whenever I can: a few optimizations, small fixes, and bits of polish here and there.

Idle Squire changes

changedLife happened, and development slowed down a bit - but Idle Squire is very much alive! I’ve been sneaking in some work whenever I can: a few optimizations, small fixes, and bits of polish here and there.

Life happened, and development slowed down a bit - but Idle Squire is very much alive! I’ve been sneaking in some work whenever I can: a few optimizations, small fixes, and bits of polish here and there.

Nothing flashy this time, just keeping the project moving forward. Hoping to get back into a steadier rhythm in the coming days.

Thanks for sticking around and wishlisting - it really helps keep the motivation going!

Source

Steam News / 23 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.