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Steam News4 July 20242y ago

Idle Research 2 - Optional Survey

Hey friends! Happy 4th of July to my American players, and happy Thursday to everyone else! I hope everyone is having a great week.

Full notes

Full Idle Research update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey friends! Happy 4th of July to my American players, and happy Thursday to everyone else! I hope everyone is having a great week.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
addedAs decided on my discord, I have decided to begin development on a new version of Idle Research. There's a lot of things that need to be remade from scratch, specifically project infrastructure and basic game features (Research, Crafting, etc.). I personally feel like the game needs a more thoughtful approach to what I wanted Idle Research to be.
changedCylinders will not be a thing, but I may provide a UI playground area to paint a picture on what I had already worked on.
changedFeatures may be slightly tweaked.
changedPerformance improvements.
addedPurchases of any kind will be transferrable to the new game in some way.

Idle Research changes

addedAs decided on my discord, I have decided to begin development on a new version of Idle Research. There's a lot of things that need to be remade from scratch, specifically project infrastructure and basic game features (Research, Crafting, etc.). I personally feel like the game needs a more thoughtful approach to what I wanted Idle Research to be.
changedCylinders will not be a thing, but I may provide a UI playground area to paint a picture on what I had already worked on.
changedFeatures may be slightly tweaked.
changedPerformance improvements.
addedPurchases of any kind will be transferrable to the new game in some way.

As decided on my discord, I have decided to begin development on a new version of Idle Research. There's a lot of things that need to be remade from scratch, specifically project infrastructure and basic game features (Research, Crafting, etc.). I personally feel like the game needs a more thoughtful approach to what I wanted Idle Research to be.

I would really love if people filled out this Google Form survey, so I have a good idea on my player base's wants and needs for the best idle/incremental game experience. Here is the link: https://forms.gle/jUQ2jT9vWhH9XBhWA

I'll provide more details on what will happen to the current Idle Research, but to keep it short:

  • Game will be playable and live, not replaced by Idle Research 2.

  • Cylinders will not be a thing, but I may provide a UI playground area to paint a picture on what I had already worked on.

  • Bugs will be maintained.

  • Features may be slightly tweaked.

  • Performance improvements.

  • Purchases of any kind will be transferrable to the new game in some way.

...essentially, I will work on fixes when I have extra time.

This game is still in early access, so I have no idea what I want to do in terms of moving it to full release. If anyone has any advice/ideas, I'm all ears.

Anyways, that's all I have. Again here is the optional survey: https://forms.gle/jUQ2jT9vWhH9XBhWA Questions? Let me know :)

Thanks everyone for the positivity this week, it's making me miss game development. Zach / Considera

Source

Steam News / 4 July 2024

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