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Steam News30 June 20233y ago

Idle Research: New UI Sneakpeaks + Other Previews (Still No ETA)

Hello everyone! As you may have noticed, it is definitely past the February or March goal I was hoping for. Unfortunately, there is no update ready still. Those who go to university and work full time may understand.

Full notes

Full Idle Research update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! As you may have noticed, it is definitely past the February or March goal I was hoping for. Unfortunately, there is no update ready still. Those who go to university and work full time may understand.

What changed

0 fixes5 additions3 changes2 removals
  • Balance
  • UI and audio
  • Gameplay
  • Performance
changedIt is currently summer break, and I am currently a full-stack software developer intern (ASP.NET + Angular for anyone who is interested). I do have more time to work on the game, but I have become such a better programmer over the past few months. This has led me to begin a rewrite project.
addedBrand new polished UI
changedUI Themes!
removedRemoving the current tutorial system, replacing it with a task/chapter system. If the storyline is ever made, it'll be combined with this.
addedBrand new menu and settings system.
changedMajor performance boosts

Idle Research changes

changedIt is currently summer break, and I am currently a full-stack software developer intern (ASP.NET + Angular for anyone who is interested). I do have more time to work on the game, but I have become such a better programmer over the past few months. This has led me to begin a rewrite project.
addedBrand new polished UI
changedUI Themes!
removedRemoving the current tutorial system, replacing it with a task/chapter system. If the storyline is ever made, it'll be combined with this.
addedBrand new menu and settings system.

It is currently summer break, and I am currently a full-stack software developer intern (ASP.NET + Angular for anyone who is interested). I do have more time to work on the game, but I have become such a better programmer over the past few months. This has led me to begin a rewrite project.

The rewrite will consist:

  • Brand new polished UI

  • UI Themes!

  • Removing the current tutorial system, replacing it with a task/chapter system. If the storyline is ever made, it'll be combined with this.

  • (Hopefully In the future) modding support

  • Brand new menu and settings system.

  • Ability to have more than one playfab cloud and local account per device

  • Major performance boosts

  • Etc.

Here are some screenshots of what I have so far: Main Menu

Don't forget your passwords! Jk, I have you covered

New Crafting/Research interface

Expandable/Collapsable stuff

New Presets Idea

AGAIN THESE ARE JUST PREVIEWS, NOT AN ACTUAL UPDATE. THERE IS STILL NO ETA.

Some other news: I am no longer associated with "CryptoGrounds or CryptoGrounds Games LLC". I have rebranded to a more friendly and accurate name "Considera Core LLC", where my slogan is: "Games and software, consideration at its' core!" Lastly, it is still pretty much me working on the game.

A good friend of mine will be joining me in making some cool ass art and a storyline for the game. Exciting stuff to come!

See ya in another few months probably haha, Zach / Considera Games LLC

Source

Steam News / 30 June 2023

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