Full notes
Full Idle Plant Game update
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What changed
- Store
- Gameplay
- Performance
- UI and audio
Idle Plant Game changes
Sugar Production Rate Transparency: Now, when hovering over sugar, you will see the base rate of production, exclusive of seasonal variations. This feature is in the process of being further refined. The update was expedited to address the urgent mushroom store bug.
Tree Icon Insights: Hovering over the Tree Icon, which represents size and maturity, will now provide detailed information on how this attribute is calculated.
- New Background for MossWe have introduced another background, the one a Bromeliad for Moss.
- Adjusted Moss Trait PricingThe cost of top-tier traits for Moss has been reduced to more reasonable levels, making them mush more accessible.
- Mushroom Store Bug FixWe have resolved an issue where root rot was incorrectly affecting plants other than those involved in mushroom store transactions. Please note that mushroom store purchases still utilize your maximum available funds towards the selected multiplier.
Mobile Web Player Update: Functionality for mobile web players using the Mushroom store has been aligned with that of Desktop players, ensuring a consistent experience across platforms.
Time Boost Clarity: Time Boosts will now be displayed in ticks, replacing previous obscure terminology, for better understanding and ease of use.
Backend Enhancements: Additional improvements have been made on the backend to enhance overall system performance and user experience.
Upcoming Sugar Tooltip Formula Refinement: Plans are underway to refine the tooltip formula for sugar. This will include seasonal modifiers for autumn and hide the efficiency multiplier if it is set to 1.
- Future Tooltip EnhancementsWe are working on introducing two new tooltip refinements. The first will explain the Needles formula when hovering over the 'Buy Needles' button, and the second will detail the cost of leaves when hovering over the 'Buy Leaves' button.
Source
Changelog.gg summarizes and formats this update. How we read updates.
