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Steam News31 May 20261mo ago

Demo Update - v0.4.0

Hey everyone! Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.

Full notes

Full Idle DeepMiner update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

6 fixes9 additions1 change1 removal
  • Events
  • Balance
  • Gameplay
  • Store
  • Fixes
addedBig update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.
addedTimed EventsFive new timed events can now trigger during your run:
addedTimed EventsGlass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)
addedTimed EventsBlast Zone - blocks explode when broken (new talent)
addedTimed EventsGold Rush - all ore drops are doubled (new talent)
addedTimed EventsLucky Streak - proc chances for abilities (dynamite, clones, etc.) are doubled (new talent)

Idle DeepMiner changes

addedBig update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.
addedFive new timed events can now trigger during your run:
addedGlass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)
addedBlast Zone - blocks explode when broken (new talent)
addedGold Rush - all ore drops are doubled (new talent)

Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.

Timed Events

Five new timed events can now trigger during your run:

  • Glass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)

  • Blast Zone - blocks explode when broken (new talent)

  • Gold Rush - all ore drops are doubled (new talent)

  • Lucky Streak - proc chances for abilities (dynamite, clones, etc.) are doubled (new talent)

  • Overdrive - pickaxe speed ×5 (new talent)

Changes

  • The skill tree background now shows animated falling ore that updates as you unlock new ore types

  • Several talents in the talent tree have been redesigned

  • Four new talent types added, tied to timed events and QTE mechanics

  • QTE spawn logic and overall QTE behavior have been overhauled

Bug Fixes

  • Ore stat upgrades can no longer be purchased before the ore itself is unlocked

  • Fixed a bug where gold blocks couldn't be broken the first time they were encountered

  • Fixed incorrect positioning of the first marker on the depth scale

  • The discount exclamation mark in the skill tree now displays correctly

  • Fixed incorrect talent description

  • Fixed several translation errors

As always, if you run into any issues - let us know. We're constantly working to make the game better! ⛏️

Source

Steam News / 31 May 2026

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