Idle Cultivation
Steam News 31 March 20261mo ago

UI Fixes!

Greetings fellow cultivators! Here is a bunch of fixes to UI and QoL. New New Jobless list when assigning to different activities, allows sorting and filtering. Now there is a gain from the last 12 seconds shown in the…

Update log

Full Idle Cultivation update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings fellow cultivators! Here is a bunch of fixes to UI and QoL.

Extracted changes

1 fix1 addition2 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedGreetings fellow cultivators! Here is a bunch of fixes to UI and QoL.
addedNewNew Jobless list when assigning to different activities, allows sorting and filtering.
changedNewNow there is a gain from the last 12 seconds shown in the top UI bar when hovering on materials, seeing if you are gaining or losing overall. Might need some fixes if i missed some income or output of materials.
fixedNewPotentially fixed bug with sending spiritual ship failing but still taking materials.

New

  • New Jobless list when assigning to different activities, allows sorting and filtering.

  • Now there is a gain from the last 12 seconds shown in the top UI bar when hovering on materials, seeing if you are gaining or losing overall. Might need some fixes if i missed some income or output of materials.

  • There is now a 'Suggested Disciples' when sending missions, it will pick disciples and try to hit atleast 90% success. Let me know if it needs more tweaking.

  • Nerfed Achievement for 30k Glory, it is now 20k Glory. I believe i calculated it but it looks a bit high

Additionally, regarding the poll for next bigger update in the Discord. There is still two days left, but currently Dao Companion is in a big lead. So i will prematurely assume it will win. If you got any suggestion or want to let me know what you want it to look like let me know!

  • Potentially fixed bug with sending spiritual ship failing but still taking materials.

Source

Steam News / 31 March 2026

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