Update log
Full Idle Cultivation update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings fellow Cultivators!
Extracted changes
- Gameplay
- Fixes
Dao Companion
Dao Companion system is now available. It can be found in the Palace panel. However there might be some smaller problems or balancing issues. I will listen to feedback and apply some finetuning as needed.
I had a hard time deciding exactly what i wanted it to be, so if there is any suggestions on how to expand it, not massive additions, i will listen and consider it.
Other Fixes
Fixed achievement for recruiting specific origins should now trigger from auto recruit. (And retroactively)
Fixed so sects no longer want to sell or buy needles or fists
Information on Idle Cultivation 2
As previously mentioned this was the last bigger update for Idle Cultivation. I will continue to fix bugs and some balancing issues. But now i will focus on other projects.
Recently i have had a stream of interesting ideas for Idle Cultivation 2. If you want to give suggestions, contact me in the discord or through Survey. It is still in planning phase but i am quite excited about my plans at the moment.
Source
