Update log
Full Idle Cultivation update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings fellow Cultivators.
Extracted changes
- Fixes
- Store
- Performance
- Balance
- Gameplay
Im getting closer and closer with finishing the sect Trading Update. I want to finish it as soon as possible and will put all my effort into it.
Generally Trading Update will contain :
Managing and Upgrading Spiritual Ships
Sending ships on trading missions
Assigning crew to ships to increase benefits, safety and speed.
Allowing you to buy and sell materials
Allowing you to exchange material for lower or higher grade
Note that Trading skill is now in the game but it doesnt have a use yet. It should be fine but could be some strange interactions or bugs. Let me know if you find any.
Todays Fixes
Fixed Issue with autoselling loading improperly
Fixed some wording issue with required levels and cultivation for divination perks.
Sect Locations should now check if their upgrade requirements are met more often.
Previous Fixes since last post
Equipping and unequipping will now select the item, so it is more smooth.
Fixed problem with afk Forging crafting the wrong item
Fixed inconsistency on forging and cultivation buttons
Fixed crash with new Sect mission detailed popup
Made background flying spirit boats more common
You are now no longer allowed to use eternal heart for elemental if you hit the limit for it
Fixed small confusion with started crafting missions, since the items were taken, it said you no longer had correct amount.
Source
