Idle Cultivation
Steam News 16 February 20263mo ago

New Textures and More bug fixes

Greetings fellow cultivators. It has now been a week since release of Sect Update. I have been listening to feedback and bug reports and been working hard to fix them all. I have received alot of amazing suggestions and…

Update log

Full Idle Cultivation update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings fellow cultivators. It has now been a week since release of Sect Update. I have been listening to feedback and bug reports and been working hard to fix them all.

Extracted changes

1 fix4 additions7 changes0 removals
  • Workshop
  • Balance
  • UI and audio
  • Gameplay
fixedI have received alot of amazing suggestions and feedback that i really want to do, but i need to remain focused on implementing steam workshop. Hopefully now most urgent bugs have been fixed.
changedI will now try to first finish steam workshop before anything else that is not urgent. Some amazing feedback i have received that i want to implement
addedAdd ability to use main spirit stones to increase arrival time
changedRefining UI in various ways
changedChangesIncreased Disciple Cap by +1 for all research perks, instead of just Palace type Perks
changedChangesReduced build time for buildings.

I have received alot of amazing suggestions and feedback that i really want to do, but i need to remain focused on implementing steam workshop. Hopefully now most urgent bugs have been fixed.

I will now try to first finish steam workshop before anything else that is not urgent. Some amazing feedback i have received that i want to implement

  • Add ability to use main spirit stones to increase arrival time

  • Option to disable Inventory pop-up and break through pop-up

  • Popup information on claiming quests

  • Adding basic material exchange to buy and sell materials

  • More information

  • Refining UI in various ways

  • More

Changes

  • Nerfed Garden Cost

  • Increased Disciple Cap by +1 for all research perks, instead of just Palace type Perks

  • Reduced build time for buildings.

  • Increased build cost for buildings

  • CosmeticSpirit Well now has TextureThanks to amazing Dexexe1234
  • CosmeticElemental Locations now have texturesThanks to amazing Dexexe1234
  • Added Physical and Mysterious Elemental Locations

  • Elemental and cultivation abodes should not reset now

  • Possible fix to the problem with crafting quests. They will now take enchanted equipment, taking from lowest first.

  • You can now enable and disable Lifespan and disciple Deaths after starting a sect in the Palace -> More

  • You can now directly choose what level to use for sect artifact, if you feel it is a bit too expensive after upgrading.

  • Also adjusted upkeep cost for Oblivion Jade Bottle, it now cost equal Spirit shards and other materials, and it now scales linearly with used level.

  • Changed drop weights on elemental materials from gathering locations, Spirit Cores, Dark Essence, Bright Essence and Profound Orbs are slightly more common.

  • You can now kick Player characters

And more Bug fixes

Source

Steam News / 16 February 2026

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