Full notes
Full Idle Colony update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Events
- Fixes
- Balance
I keep working on bugs!
Lumberjacks/Engineers should no longer circle in the middle of the map: this happened if they had targeted an unreachable tree. Trees will no longer spawn in unreachable areas of the map.
Flowered trees no longer absorb melted fertilizer.
Mega Colonist no longer prevent from unlocking the "No Workers" challenge.
"Standard Tree Only" challenge, can no longer be unlocked if the fir trees are enabled.
Fixed a mistake in the tutorial regarding chopping trees.
Added "s" for seconds, in the Rain Collector Duration upgrade.
I'm still working on the stuttering issue. For now the work around is to exit and launch the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
