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Steam News22 April 20262mo ago

Account management system, authentication improvements, menu overhaul

This one has been a long time coming! No more email management for each of your characters, just a single master account to manage all of your characters across all game modes. New log-in options for Steam and Discord.

In this update1

Full notes

Full Idle Clans update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change1 removal
  • Gameplay
  • UI and audio
addedNew log-in options for Steam and Discord. You can link any amount of providers you choose to
addedExisting characters can be linked to a new master account with the press of a button, provided that they are saved to your device and appear in the "Saved accounts" section on the left of the main menu in the live version of the game
removedGuest onboarding improved You'll no longer be given a guest name if your initially proposed name is unavailable. You'll get to keep choosing until you find an available name that you're happy with There is no longer a "guest mode" inside the game, meaning that all game features are available to guest characters. You'll keep getting reminded that you don't have any authentication methods on every log-in and you won't be able access guest accounts on other devices until you secure the account
addedOnce you have a master account (and you leave the "Remember me" options toggled on), you'll no longer be prompted to log in or create a new account again in future sessions. You'll automatically be logged in and entered into character management. Should make the login process smoother as well as prevent users from accidentally making multiple master accounts. This also helps us and the user in enforcing game mode character count limits
addedYou can now enter character selection and switch characters from the game scene without needing to log out
changedMigrating old accounts to the new systemCreate a new master account. You'll be prompted to import all of your previously saved characters. Either import them all at once or go through them one by one if you there are characters that you don't want included. Done!

Idle Clans changes

addedNew log-in options for Steam and Discord. You can link any amount of providers you choose to
addedExisting characters can be linked to a new master account with the press of a button, provided that they are saved to your device and appear in the "Saved accounts" section on the left of the main menu in the live version of the game
removedGuest onboarding improved You'll no longer be given a guest name if your initially proposed name is unavailable. You'll get to keep choosing until you find an available name that you're happy with There is no longer a "guest mode" inside the game, meaning that all game features are available to guest characters. You'll keep getting reminded that you don't have any authentication methods on every log-in and you won't be able access guest accounts on other devices until you secure the account
addedOnce you have a master account (and you leave the "Remember me" options toggled on), you'll no longer be prompted to log in or create a new account again in future sessions. You'll automatically be logged in and entered into character management. Should make the login process smoother as well as prevent users from accidentally making multiple master accounts. This also helps us and the user in enforcing game mode character count limits
addedYou can now enter character selection and switch characters from the game scene without needing to log out

This one has been a long time coming! No more email management for each of your characters, just a single master account to manage all of your characters across all game modes.

  • New log-in options for Steam and Discord. You can link any amount of providers you choose to

  • Existing characters can be linked to a new master account with the press of a button, provided that they are saved to your device and appear in the "Saved accounts" section on the left of the main menu in the live version of the game

  • Guest onboarding improved

    • You'll no longer be given a guest name if your initially proposed name is unavailable. You'll get to keep choosing until you find an available name that you're happy with

    • There is no longer a "guest mode" inside the game, meaning that all game features are available to guest characters. You'll keep getting reminded that you don't have any authentication methods on every log-in and you won't be able access guest accounts on other devices until you secure the account

  • Once you have a master account (and you leave the "Remember me" options toggled on), you'll no longer be prompted to log in or create a new account again in future sessions. You'll automatically be logged in and entered into character management. Should make the login process smoother as well as prevent users from accidentally making multiple master accounts. This also helps us and the user in enforcing game mode character count limits

  • You can now enter character selection and switch characters from the game scene without needing to log out

  • You'll also find a news feed in the main menu and character management to inform you of the latest happenings in Idle Clans

  • More robust email registration with verification to make sure that you don't end up creating an account with an incorrectly typed email

  • TOTP two-factor authentication to secure your master account

  • Phone number 2FA is now obsolete

Migrating old accounts to the new system

Create a new master account. You'll be prompted to import all of your previously saved characters. Either import them all at once or go through them one by one if you there are characters that you don't want included. Done!

Alternatively, if you log into a character that hasn't yet been linked to a master account, you'll be prompted to create a master account and the character will automatically be linked to it. Once you have a master account, you can easily import the rest of your characters into it.

Source

Steam News / 22 April 2026

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