HomeGamesUpdatesPricingMethodology
Steam News9 July 20169y ago

New UI Layout and quality of life improvements

Hi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are.

Full notes

Full Idle Civilization update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are. Please let us know what your feedback on this new UI version is and have fun in Communia! Patch notes include: - Major UI Layout changes, hopefully things are a little easy to grasp and remember now, let us know what your feedback is - The researches: Use Both Hands, A Helping Hand, Ruler's Presence and Leading Through Example now also increase the rate at which enthusiasm is generated - Various font adjustments, various typo and text formatting adjusments - Circlets should now display properly - Your Strange Sightings now have a clickable chest at the end that will show you exactly what rewards you got from the Sighting - You can now unequip Unique Ornaments if you click on the slot and select Empty Slot - Covinari cost reduction for buildings, troops, culture, food have been capped at 75% - Various achievement trackers that weren't carrying over between colonies should now carry over properly - Fixed some rare rounding issues with population numbers - Some issues with Divine Ability charge icons have been fixed - You can now see the total damage and health of your army in the military tab - Some missing icons have been updated Stay awesome! VSI Team

Idle Civilization changes

fixedHi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are. Please let us know what your feedback on this new UI version is and have fun in Communia! Patch notes include: - Major UI Layout changes, hopefully things are a little easy to grasp and remember now, let us know what your feedback is - The researches: Use Both Hands, A Helping Hand, Ruler's Presence and Leading Through Example now also increase the rate at which enthusiasm is generated - Various font adjustments, various typo and text formatting adjusments - Circlets should now display properly - Your Strange Sightings now have a clickable chest at the end that will show you exactly what rewards you got from the Sighting - You can now unequip Unique Ornaments if you click on the slot and select Empty Slot - Covinari cost reduction for buildings, troops, culture, food have been capped at 75% - Various achievement trackers that weren't carrying over between colonies should now carry over properly - Fixed some rare rounding issues with population numbers - Some issues with Divine Ability charge icons have been fixed - You can now see the total damage and health of your army in the military tab - Some missing icons have been updated Stay awesome! VSI Team

Hi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are. Please let us know what your feedback on this new UI version is and have fun in Communia! Patch notes include: - Major UI Layout changes, hopefully things are a little easy to grasp and remember now, let us know what your feedback is - The researches: Use Both Hands, A Helping Hand, Ruler's Presence and Leading Through Example now also increase the rate at which enthusiasm is generated - Various font adjustments, various typo and text formatting adjusments - Circlets should now display properly - Your Strange Sightings now have a clickable chest at the end that will show you exactly what rewards you got from the Sighting - You can now unequip Unique Ornaments if you click on the slot and select Empty Slot - Covinari cost reduction for buildings, troops, culture, food have been capped at 75% - Various achievement trackers that weren't carrying over between colonies should now carry over properly - Fixed some rare rounding issues with population numbers - Some issues with Divine Ability charge icons have been fixed - You can now see the total damage and health of your army in the military tab - Some missing icons have been updated Stay awesome! VSI Team

Source

Steam News / 9 July 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.