Update log
Full Idle Champions of the Forgotten Realms update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
Draconians from the world of Krynn have followed Raistlin and Tasslehoff and invaded the Sword Coast!
Today's Variants Update introduces 10 Draconian-themed Adventure Variants to the Grand Tour of the Sword Coast, Light of Xaryxis, Turn of Fortune's Wheel, and Vecna: Eve of Ruin campaigns.
Today's update also heralds a new emergence! Until May 6th at 12 PM PT, Draconians will appear in Free Play Adventures, continuing their chaotic march across the Sword Coast!
Learn more below...
A Grand Tour of the Sword Coast
The Madness of Zuggtmoy
Variant: Visions of Death
Collect a bunch of mushrooms while traversing a verdant fungal forest while facing the inevitable.
You may only use Champions with a Wisdom of 14 or higher.
After area 50, at the start of each area, a giant mushroom falls on a random Champion, dealing damage equal to 100% of their max health.
1-2 Awakened Toadstools spawn with each wave. They don't drop gold nor count towards quest progress.
In each boss area, a Sivak Draconian boss spawns as part of the first wave. It must also be defeated to progress.
Complete Area 525
The Cult of Lolth
Variant: The Cult of Takhisis
Enter the drow city of Menzoberranzan and face… Draconians?!?
You may only use Champions with a Constitution of 14 or higher.
A Young Bronze Dragon takes up three formation slots at the back of the formation. Champions in the column ahead of the dragon deal 100% additional damage for each Dragonborn Champion in the formation, stacking multiplicatively.
1-2 Draconians spawn with each wave. They don't drop gold nor count towards quest progress.
In each boss area, an Aurak or Sivak Draconian boss spawns as part of the first wave. It must also be defeated to progress.
Complete Area 525
Light of Xaryxis
Foul Play
Variant: Towel Play
Survive Xeleth's attack on the Arena and push back his forces with unaffiliated Champions.
You may only use Unaffiliated Champions.
The planetless Plasmoid returns and joins the formation. They constantly ask questions so adjacent champions deal no damage due to the distraction.
At the end of each wave in non-boss areas, either a Baby Kindori or a curious potted plant spawns. They don't drop gold nor count towards quest progress.
Complete Area 1050
Spelljammers in Training
Variant: Switched Off the Targeting Construct
The coalition is in need of Spelljammers! Luckily, we have some friends that excel against empires!
Champions miss with 10% of their base attacks for each point their wisdom is below 18.
Whenever a Champion misses with an attack, the enemies in the area gain a Hyperspeed stack, up to 25 stacks. Enemies deal 20% additional damage and move 10% faster for each Hyperspeed stack, stacking multiplicatively. Hyperspeed stacks reset when changing areas.
Complete Area 1100
Into Xaryxispace
Variant: One Draconian at a Time
The time has come to attack the Imperial Citadel. It's time for the dragon kin to face each other!
You must have more Dragonborn than Non-Dragonborn Champions in your formation at all times.
For each Non-Dragonborn Champion in the formation, the health of all enemies is increased by 3% for each area completed in the adventure, stacking multiplicatively.
1-2 Draconians spawn with each wave. They don't drop gold nor count towards quest progress.
In each boss area, an Aurak or Sivak Draconian boss spawns as part of the first wave. It must also be defeated to progress.
Complete Area 1150
The Battle of Xaryxis
Variant: Tank You
Source
