Full notes
Full Idle Breakanoid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Fixes
fixedFixed a bug where idle/background play time was not being counted correctly. If the game was minimized or not the focused window, most of that time was silently lost.
Fixed a bug where idle/background play time was not being counted correctly. If the game was minimized or not the focused window, most of that time was silently lost.
Play time now tracks accurately regardless of whether the game is in the foreground or background.
Source
Changelog.gg summarizes and formats this update. How we read updates.
