In this update1
Full notes
Full IDLE BOSS RUSH update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
IDLE BOSS RUSH changes
Another update, this time tackling issues with saves getting corrupted (usually in case of power loss), zooming out after a hard prestige, gems limit, Warriors' crit damage, Hexgaze ability duration, and a lot of bugfixes.
Update v. 1.0.5
Secure data saving and loading to prevent corrupted saves
Keep a backup of the last save, plus create an additional backup every hour
Game now checks for a backup before creating a new save file
Always zoom out to the highest seen boss, even after a hard prestige
Increase max gems that can be collected in Alchemist and Marketplace to 500 each (from 100)
Change Alchemist gem offers to always be random (instead of the first few offers being determined beforehand)
Add a tooltip after a hard prestige informing that items are still there
Make the first Warrior move closer to the boss
Reduce the volume and max pitch of the coins sound effect
Update achievements progress only if the new value is higher than the previous one
Hexgaze ability duration: 20s -> 10s
Fixed the Warriors' base crit damage being 0. Now it is 150% as it should be (which means they are stronger now)
Fixed detailed DPS displaying negative values after reaching massive numbers
Fixed a few typos
Fixed Ice Whip description: 2 -> 3 stacks (it was always applying 3)
Fixed an issue with freeze stacks getting applied over their limit
Rigged Dice description: Shiny -> Special Toad
We are taking notes on your opinion on the game balance and pacing. We will improve this part in the next update(s).
Thanks for your patience!
Source
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