Full notes
Full Idle Banshee Alliance update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Idle Banshee Alliance changes
Adjust the BOSS growth curve of God-killing mission.
Defense: The physical attack of the enemy has a high probability of attacking itself.
Thorns: reduce damage.
New skills: kill quickly and increase physical dodge. When the speed is the highest in the whole field, the attack must trigger a critical hit.
Trap: Adjust the loss of HP to 10%.
Poisoning: reduce the probability and adjust the blood loss to 10%.
Dementor: reduce the probability.
Kill: reduce the probability.
Frost: increases your own speed by 10% when a spell attacks. Increase the probability of slowing down the enemy.
Charm: When attacked, you have a chance to increase your speed by 10%.
Dying: reduces damage.
Lucky: When attacking, you have a chance to get the skill book.
Source
Changelog.gg summarizes and formats this update. How we read updates.
