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Steam News11 October 20223y ago

Call me "mr hotfix man" because here's another hotfix!

fixed white suits running backwards, now they come up at ya, shoot once and then run away facing the right direction * fixed weapons not affected by the ADS and looking far away when aiming (also aligned some to the cen

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Full IDIOTIC (The Game) update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedfixed white suits running backwards, now they come up at ya, shoot once and then run away facing the right direction * fixed weapons not affected by the ADS and looking far away when aiming (also aligned some to the center) * fixed key binding sometimes removing the opposite key (aka "moving forward and backwards now use the same key and you have nothing to do about it" is no more!) * added a reset key binding button * forgor :skull: to change the buttons' text to the key bound so that's coming next update. Too bad I remembered this only after I started writing the patch notes and set the build to live * added a class called PP_Controller and giggled a lot. This won't affect the game in any way as this hasn't been implemented into the main game but I want y'all to know it's in the files now

IDIOTIC (The Game) changes

fixedfixed white suits running backwards, now they come up at ya, shoot once and then run away facing the right direction * fixed weapons not affected by the ADS and looking far away when aiming (also aligned some to the center) * fixed key binding sometimes removing the opposite key (aka "moving forward and backwards now use the same key and you have nothing to do about it" is no more!) * added a reset key binding button * forgor :skull: to change the buttons' text to the key bound so that's coming next update. Too bad I remembered this only after I started writing the patch notes and set the build to live * added a class called PP_Controller and giggled a lot. This won't affect the game in any way as this hasn't been implemented into the main game but I want y'all to know it's in the files now
  • fixed white suits running backwards, now they come up at ya, shoot once and then run away facing the right direction * fixed weapons not affected by the ADS and looking far away when aiming (also aligned some to the center) * fixed key binding sometimes removing the opposite key (aka "moving forward and backwards now use the same key and you have nothing to do about it" is no more!) * added a reset key binding button * forgor :skull: to change the buttons' text to the key bound so that's coming next update. Too bad I remembered this only after I started writing the patch notes and set the build to live * added a class called PP_Controller and giggled a lot. This won't affect the game in any way as this hasn't been implemented into the main game but I want y'all to know it's in the files now

Source

Steam News / 11 October 2022

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