HomeGamesUpdatesPricingMethodology
Steam News13 March 20224y ago

Update patch notes for 01.2 build

Heyo! I patched common bugs found in the latest build! I'm planning out an update road map right now so I'll post it soon. For now it'll be mostly bug fixes until I have the plan working.

Full notes

Full IDIOTIC (The Game) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions3 changes0 removals
  • Maps
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
  • Events
changedI'm planning out an update road map right now so I'll post it soon. For now it'll be mostly bug fixes until I have the plan working.
changedIncreased firing sound of Not Bad
fixedfixed the sliding animation not showing when in air
changedincreased sliding sfx volume
fixedfixed some boosts sfx not being affected by sfx volume settings
fixedfixed text in boosts sometimes clipping out of the box (or getting cropped)

Heyo! I patched common bugs found in the latest build!

I'm planning out an update road map right now so I'll post it soon. For now it'll be mostly bug fixes until I have the plan working.

If you have any feedback lmk either here, in Discord or Reddit. All available as links in the bottom left of the main menu screen :-)

Change log:

  • Increased firing sound of Not Bad

  • fixed the sliding animation not showing when in air

  • increased sliding sfx volume

  • fixed some boosts sfx not being affected by sfx volume settings

  • fixed text in boosts sometimes clipping out of the box (or getting cropped)

  • fixed color of "waste coins" boost being affected by "second chances"

  • fixed summary saying "play:.." instead of just the mission name

  • added a looping check queues for firing and adsing (should make using the weapons even smoother)

  • fixed xp boosts giving xp twice sometimes

  • added an extra level lock for missions (you could sometimes glitch into missions meant for higher levels)

  • made heavy drone bigger (and eat sandvich)

  • made holding the crouch button to always go back to crouching/sliding as long as pressed (yes, you can now bunny jump)

  • fixed the explosion reward tile is over extending backwards in Destruction

  • fixed cheesing spot in Garden

  • fixed Garden looking unlocked even if it wasn't in mission selection

  • fixed Laser Katana looking unlocked even if it wasn't in weapons selection

  • added a 288 fps limit as requested on Steam

Source

Steam News / 13 March 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.