Full notes
Full iDigging update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
update log v 1.1.0:
Fixed an issue where the final cutscene would not play correctly for the client when the house was fully filled. • Corrected the spelling of "Singleplayer" (was "signelplayer"). • Fixed a bug where ambient music would not stop during the final cutscenes. • Reduced terrain deformation when using the "Saw" tool for smoother digging. • Added the ability to continue playing after reaching one of the endings. • Increased the volume of the neighbor's sound when climbing the fence. • Changed the text on the final game screen. • Increased the font size of item descriptions on the Computer. • Added Italian and Polish languages.
Source
Changelog.gg summarizes and formats this update. How we read updates.
