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Steam News30 March 20251y ago

Update 30.03.2025

update log v 0.20: New cave. - New monster. - The shovel in the final cutscene has been changed. - The texture now changes depending on the depth. - Spiders are disabled in the "no enemies" mode.

Full notes

Full iDigging update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedNew cave. - New monster. - The shovel in the final cutscene has been changed. - The texture now changes depending on the depth. - Spiders are disabled in the "no enemies" mode. - Jump height and fall speed have been adjusted. - The number of police visits is now saved in the global save (the police visit achievement can now be obtained across multiple game sessions). - The logic and visuals of notifications have been changed. - Slightly reduced RAM usage.

iDigging changes

addedNew cave. - New monster. - The shovel in the final cutscene has been changed. - The texture now changes depending on the depth. - Spiders are disabled in the "no enemies" mode. - Jump height and fall speed have been adjusted. - The number of police visits is now saved in the global save (the police visit achievement can now be obtained across multiple game sessions). - The logic and visuals of notifications have been changed. - Slightly reduced RAM usage.

update log v 0.20:

  • New cave. - New monster. - The shovel in the final cutscene has been changed. - The texture now changes depending on the depth. - Spiders are disabled in the "no enemies" mode. - Jump height and fall speed have been adjusted. - The number of police visits is now saved in the global save (the police visit achievement can now be obtained across multiple game sessions). - The logic and visuals of notifications have been changed. - Slightly reduced RAM usage.

Source

Steam News / 30 March 2025

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