Morning, ladies and gentlemen: If you recently visited our Steam page, you already know the good news. After weeks of waiting, we're finally taking part in the DreamHack Beyond fest on Steam!
Full notes
Full IDEA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes4 additions1 change0 removals
Events
Performance
Gameplay
changedIf you recently visited our Steam page, you already know the good news. After weeks of waiting, we're finally taking part in the DreamHack Beyond fest on Steam! It will last until Sunday, October 23rd, which is also the last day you will be able to play our public demo here. After that, it will be exclusive for physical events.
addedThere's a good reason behind it. We updated the distribution of the game areas included in the demo after including new ones, and increased the number of paths available per zone. We also have achieved great strides in terms of optimization after listening to players' feedback since last June. This is something we couldn't have gotten without attending the Steam Next Fest, as well as Gamescom and the Tokyo Games Show.
addedBecause of that, we think that the demo now available on Steam is not currently representative of all the potential IDEA has. Anyway, we’re sure it gave you at least a couple of fun hours in the time it’s been available, so we’re sorry for that, but the whole team is working super hard to bring out the final version of the game as soon as possible. If you have any further questions, don’t be afraid to ask.
addedAnd one last thing regarding DreamHack Beyond — we’re looking for the most optimal day to run a short live stream here and, if possible, show a couple of new endings. We’ll let you know about the date and time via Twitter.
addedHaving said that, enjoy this wonderful celebration of games and remember to add your favourite ones (including ours <3) to your wishlists. It’s the most helpful thing you can do for an indie dev!
IDEA changes
changedIf you recently visited our Steam page, you already know the good news. After weeks of waiting, we're finally taking part in the DreamHack Beyond fest on Steam! It will last until Sunday, October 23rd, which is also the last day you will be able to play our public demo here. After that, it will be exclusive for physical events.
addedThere's a good reason behind it. We updated the distribution of the game areas included in the demo after including new ones, and increased the number of paths available per zone. We also have achieved great strides in terms of optimization after listening to players' feedback since last June. This is something we couldn't have gotten without attending the Steam Next Fest, as well as Gamescom and the Tokyo Games Show.
addedBecause of that, we think that the demo now available on Steam is not currently representative of all the potential IDEA has. Anyway, we’re sure it gave you at least a couple of fun hours in the time it’s been available, so we’re sorry for that, but the whole team is working super hard to bring out the final version of the game as soon as possible. If you have any further questions, don’t be afraid to ask.
addedAnd one last thing regarding DreamHack Beyond — we’re looking for the most optimal day to run a short live stream here and, if possible, show a couple of new endings. We’ll let you know about the date and time via Twitter.
addedHaving said that, enjoy this wonderful celebration of games and remember to add your favourite ones (including ours <3) to your wishlists. It’s the most helpful thing you can do for an indie dev!
Morning, ladies and gentlemen:
If you recently visited our Steam page, you already know the good news. After weeks of waiting, we're finally taking part in the DreamHack Beyond fest on Steam! It will last until Sunday, October 23rd, which is also the last day you will be able to play our public demo here. After that, it will be exclusive for physical events.
There's a good reason behind it. We updated the distribution of the game areas included in the demo after including new ones, and increased the number of paths available per zone. We also have achieved great strides in terms of optimization after listening to players' feedback since last June. This is something we couldn't have gotten without attending the Steam Next Fest, as well as Gamescom and the Tokyo Games Show.
Because of that, we think that the demo now available on Steam is not currently representative of all the potential IDEA has. Anyway, we’re sure it gave you at least a couple of fun hours in the time it’s been available, so we’re sorry for that, but the whole team is working super hard to bring out the final version of the game as soon as possible. If you have any further questions, don’t be afraid to ask.
And one last thing regarding DreamHack Beyond — we’re looking for the most optimal day to run a short live stream here and, if possible, show a couple of new endings. We’ll let you know about the date and time via Twitter.
Having said that, enjoy this wonderful celebration of games and remember to add your favourite ones (including ours <3) to your wishlists. It’s the most helpful thing you can do for an indie dev!