Full notes
Full Icky update
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What changed
- Gameplay
- UI and audio
Icky Release 1.1 - Bug Fixes & GUI Updates
Thank you to everybody for your positive feedback on the game! It has really helped me improve the game even more and I have included bug fixes and new features added below, thanks. Bug Fixes
Steam orb achievements are now triggered when you hit the exact milestone where as before they would be triggered the one orb after milestone was hit.
Fixed major bug where the player would get stuck on edges of the platforms which would often cause the player to be killed by the enemy. This fix has made the gameplay a lot more smooth for the player.
Added
There is now a progress bar on the main menu that shows the player how effective your weapon is. (Weapon effectiveness will increase your bullet velocity, and trigger cool down time between shooting.) It used to be unclear that leveling up your player increases these things but with this change it is very clear to the player.
Plans For The Future
In the future, I plan to add a new gamemode called 'Duel mode' where the player can fight another AI who also has a gun. I have already started working on this and I've successfully created an AI that fights the player. I now just need to design a gamemode that would be enjoyable to play.
Source
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