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Steam News11 February 20188y ago

Patch Notes - Release 1.1 - New Features & Bug Fixes

Icky Release 1.1 - Bug Fixes & GUI Updates Thank you to everybody for your positive feedback on the game!

Full notes

Full Icky update

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What changed

4 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedIcky Release 1.1 - Bug Fixes & GUI UpdatesThank you to everybody for your positive feedback on the game! It has really helped me improve the game even more and I have included bug fixes and new features added below, thanks. Bug Fixes
fixedIcky Release 1.1 - Bug Fixes & GUI UpdatesSteam orb achievements are now triggered when you hit the exact milestone where as before they would be triggered the one orb after milestone was hit.
fixedIcky Release 1.1 - Bug Fixes & GUI UpdatesFixed major bug where the player would get stuck on edges of the platforms which would often cause the player to be killed by the enemy. This fix has made the gameplay a lot more smooth for the player.
addedIcky Release 1.1 - Bug Fixes & GUI UpdatesAdded
fixedIcky Release 1.1 - Bug Fixes & GUI UpdatesThere is now a progress bar on the main menu that shows the player how effective your weapon is. (Weapon effectiveness will increase your bullet velocity, and trigger cool down time between shooting.) It used to be unclear that leveling up your player increases these things but with this change it is very clear to the player.
fixedIcky Release 1.1 - Bug Fixes & GUI UpdatesPlans For The Future

Icky Release 1.1 - Bug Fixes & GUI Updates

Thank you to everybody for your positive feedback on the game! It has really helped me improve the game even more and I have included bug fixes and new features added below, thanks. Bug Fixes

  • Steam orb achievements are now triggered when you hit the exact milestone where as before they would be triggered the one orb after milestone was hit.

  • Fixed major bug where the player would get stuck on edges of the platforms which would often cause the player to be killed by the enemy. This fix has made the gameplay a lot more smooth for the player.

Added

  • There is now a progress bar on the main menu that shows the player how effective your weapon is. (Weapon effectiveness will increase your bullet velocity, and trigger cool down time between shooting.) It used to be unclear that leveling up your player increases these things but with this change it is very clear to the player.

Plans For The Future

  • In the future, I plan to add a new gamemode called 'Duel mode' where the player can fight another AI who also has a gun. I have already started working on this and I've successfully created an AI that fights the player. I now just need to design a gamemode that would be enjoyable to play.

Source

Steam News / 11 February 2018

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