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Latest ICEwall updates
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- ICEwall
Version 1.3.6 Can now Heal when you skip, + more
Heya everyone. I finally did another update for ICEwall, now that Skogdal demo has finally released ;) If you are interested in checking out my new game, you can see it here: Skogdal For this update I have added somethi…
Announcement5 changesFixGameplay - ICEwall
Celebrating Steam SHMUP FEST and 1 Year Anniversary with Trading Cards and more
Steam SHMUP FEST is upon us, celebrating this very cool genre of games, ICEwall has to be part of that! The game is also nearing its 1 year anniversary, and to celebrate these occasions I have now added community items…
Event3 changesStore - ICEwall
ICEwall won awards at Spillprisen 2022!
Spillprisen 2022 is a Norwegian game awards ceremony that ran last weekend. A ceremony celebrating the Norwegian games industry and games released in the year of 2022, a year we mostly had a large group of smaller and v…
Announcement2 changesGameplay - ICEwall
Version 1.3.5: Quitting Endless Mode uploads highscore
A small quality of life fix, requested by several players Quitting Endless Mode now uploads a highscore (if it's better than previous), making it so players going infinite don't have to wait for enemies to kill them.
Announcement - ICEwall
Version 1.3.4: Bug fixes
Bug fixes: Fixed a bug where sometimes keyboard/gamepad menu navigation would not work in game mode/player selection screen (and for other menus too). Fixed a very rare case bug where game could potentially crash if you…
Announcement3 changesFixPerformance - ICEwall
Version 1.3.3: Holidays are over
Very minor patch: Took down Holiday decorations, gifts remain though! Minor tweaks to music volumes, more consistent
Announcement - ICEwall
Version 1.3.2: Hackware fire rate fixed for endless
Fixed a bug for endless mode post draft levels, where Hackware wouldn't update fire rate unless you opened the menu. Fixed bug where multiple gift power ups could spawn on the screen at the same time, this might make it…
Announcement3 changesFixBalance - ICEwall
Version 1.3.1: Fixed soft-lock bug with gifts
Fixed the bug with soft-lock happening on rare special cases with gifts. This was a hard to replicate bug. Please let me know if it happens again after this patch! Sorry to everyone who had their runs ruined because of…
Announcement1 changeFix - ICEwall
Version 1.3.0: Holiday Gifts update
Hello everyone, tomorrow Steam Winter Sale begins, and to celebrate that along with the upcoming holidays, I have a new update: "Holiday Gifts"! Containing some new content and fixes: New upgrade family: Gifts, with 3 u…
Announcement5 changesGameplayBalance - ICEwall
Version 1.2.3: Misc bug fixes and slight endless boss health adjustments
This is a smaller update with minor bug fixes and some adjustments to Endless Mode boss health. The bugs have mostly been smaller issues, but things that have bothered me nonetheless. Tiger, Death and ROTN bosses have l…
Announcement5 changesFixBalance - ICEwall
Version 1.2.2: Game breaking bug hot fix
Fixed game crash for both levels 1-3 and 1-4 Hard Mode
Announcement1 changeFixPerformance - ICEwall
Version 1.2.1: Several gameplay tweaks and bug fixes
It's amazing to see several youtubers having picked up this game and made videos about it, I have also seen a great boost to Steam visibility and new users lately! Endless Mode has been out now for a bit more than a wee…
Event10 changesFixGameplay - ICEwall
Version 1.2.0: ENDLESS MODE +more
Hello everyone, this will likely be the biggest update for ICEwall to come, I have now finally added an Endless Mode, which seems to have been the most requested feature for the game. In addition there are a tons of fix…
Announcement7 changesGameplayPerformance - ICEwall
Version 1.1.1: Corrected rounding method for drone damage
Corrected rounding method for drone damage, so that 75% of 10 becomes 8, not 7 (following standard rounding rules for decimals, which I try to keep consistent)
Announcement1 changeFixBalance - ICEwall
Version 1.1.0: Lots of balance changes + new upgrades!
I have updated and tweaked a ton of upgrades and ships, my goal has mostly been to make some of the weaker builds stronger and to make some things more sensible! Player projectiles now pass through fortifications! Makin…
Announcement6 changesGameplayBalance - ICEwall
Version 1.0.9: Additional bug fix for fire rate carry over to next run
Fixed a remaining fringe case bug of attack fire rate from "Hackware" carrying over from one run to the next
Announcement1 changeFixBalance




