Full notes
Full Ice Cream Wars update
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What changed
- Performance
- Fixes
- Gameplay
Ice Cream Wars changes
Hi there ice cream fans!
Thanks so much to everyone who has grabbed a copy of the game, we hope you've been having a good time and enjoying the summertime vibes, and we've really enjoyed hearing from those of you who reached out.
Speaking of Summer vibes - we celebrated the launch with ice creams at the Edinburgh Fringe!
There are no big updates on the cards right now, but we have made a bunch of smaller fixes and tweaks - and here's a list of those.
Various optimisations and performance improvements to help the game run better on lower spec machines.
Fixed a saving bug where some upgrade effects were not applied when continuing a game.
Fixed a saving bug where you couldn't continue a game on certain hardware configurations.
Fixed bug where the confirmation popup would not appear when selecting exit to desktop from pause menu with a controller.
Fixed frozen enemies starting driving again when the player served an ice cream spot.
Fixed freeze ice cube visual effects disappearing at incorrect times.
Settings screen navigation improvements when using a controller or keyboard.
Added highlight to the confirm prompt when changing name, and faded background.
Can no longer use power ups when the game is paused.
If you'd like to chat or keep up with our games, you can 🍦 Follow us on Twitter or BlueSky! 🍦 Join our community Discord! 🍦 Subscribe to our newsletter ! 🍦 Watch our Youtube!
Until next time, keep on sticking it to Gelatoni for us!
Tony & the Ice Cream Wars team
Source
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