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Steam News18 July 201510y ago

Update 1.1.0 is live!

Added an option to fire the primary weapon manually (Please remap your controls before playing) You can now navigate in most menus digitally (Keyboard or D-Pad) Slowed down the scrolling and slightly dimmed the backgrou

Full notes

Full Icarus-X: Tides of Fire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes3 removals
  • Gameplay
  • Balance
addedAdded an option to fire the primary weapon manually (Please remap your controls before playing)
addedYou can now navigate in most menus digitally (Keyboard or D-Pad)
removedChapter I Main Boss's spinning bullets no longer spin and do less damage
removedEnemy bullets no longer damage your ship if your shield is above 10% capacity (Campaign)
removedRemoved the spinning enemy from Chapter I (Campaign and Arcade)
changedAdjusted difficulty on Chapter II Main Boss: regular bullets do more damage and homing bullets do less damage

Icarus-X: Tides of Fire changes

addedAdded an option to fire the primary weapon manually (Please remap your controls before playing)
addedYou can now navigate in most menus digitally (Keyboard or D-Pad)
removedChapter I Main Boss's spinning bullets no longer spin and do less damage
removedEnemy bullets no longer damage your ship if your shield is above 10% capacity (Campaign)
removedRemoved the spinning enemy from Chapter I (Campaign and Arcade)
  • Added an option to fire the primary weapon manually (Please remap your controls before playing)

  • You can now navigate in most menus digitally (Keyboard or D-Pad)

  • Slowed down the scrolling and slightly dimmed the background on Chapter I

  • Chapter I Mini Boss is now easier

  • Chapter I Main Boss's spinning bullets no longer spin and do less damage

  • Enemy bullets no longer damage your ship if your shield is above 10% capacity (Campaign)

  • Removed the spinning enemy from Chapter I (Campaign and Arcade)

  • Adjusted difficulty on Chapter II Main Boss: regular bullets do more damage and homing bullets do less damage

  • Arcade Mode is now much easier in all difficulties

Please note: due to gameplay changes, older replays are now obsolete.

Source

Steam News / 18 July 2015

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