HomeGamesUpdatesPricingMethodology
Steam News13 April 201610y ago

Dev Update - Chapters

Hi there, With the demo launch happening tomorrow, I thought I'd post a quick update on how the rest of the game is coming along.

Full notes

Full ICARUS.1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHi there, With the demo launch happening tomorrow, I thought I'd post a quick update on how the rest of the game is coming along. All 5 chapters are now blocked out, chapter 2 is just having it's last finishing touches added and is shaping up nicely. Above is a shot from a lounge in the Habitation area, a section that is unlocked at the end of chapter 1 where the demo ends. It's worth saying that chapter 1 is by far the smallest Chapter in the game. Chapters 3 & 4 have their main puzzles completed and built, their satellite puzzles are just being polished. Chapter 4 expands the story quite a lot so there's plenty of lines to be finished. As the sole developer I'm looking forward to hearing what players think of the demo. It's been a real learning experience with this latest version of ICARUS.1 being developed for nearly 9 months. I say this 'latest version', ICARUS.1's origins started life as a game created for the Edge Magazine game contest. It's changed significantly in terms of it's pace and story. If your interested in playing the Edge version of the game which was created over a few months, you can grab it over on itch for PC and Mac here https://electrolyte.itch.io/icarus1 If you want to keep up to date with it's development progress or find out more about the ICARUS.1 project, please use http://www.icarus1.com https://twitter.com/16bitsperpx Thanks for the support! :D

ICARUS.1 changes

addedHi there, With the demo launch happening tomorrow, I thought I'd post a quick update on how the rest of the game is coming along. All 5 chapters are now blocked out, chapter 2 is just having it's last finishing touches added and is shaping up nicely. Above is a shot from a lounge in the Habitation area, a section that is unlocked at the end of chapter 1 where the demo ends. It's worth saying that chapter 1 is by far the smallest Chapter in the game. Chapters 3 & 4 have their main puzzles completed and built, their satellite puzzles are just being polished. Chapter 4 expands the story quite a lot so there's plenty of lines to be finished. As the sole developer I'm looking forward to hearing what players think of the demo. It's been a real learning experience with this latest version of ICARUS.1 being developed for nearly 9 months. I say this 'latest version', ICARUS.1's origins started life as a game created for the Edge Magazine game contest. It's changed significantly in terms of it's pace and story. If your interested in playing the Edge version of the game which was created over a few months, you can grab it over on itch for PC and Mac here https://electrolyte.itch.io/icarus1 If you want to keep up to date with it's development progress or find out more about the ICARUS.1 project, please use http://www.icarus1.com https://twitter.com/16bitsperpx Thanks for the support! :D

Hi there, With the demo launch happening tomorrow, I thought I'd post a quick update on how the rest of the game is coming along. All 5 chapters are now blocked out, chapter 2 is just having it's last finishing touches added and is shaping up nicely. Above is a shot from a lounge in the Habitation area, a section that is unlocked at the end of chapter 1 where the demo ends. It's worth saying that chapter 1 is by far the smallest Chapter in the game. Chapters 3 & 4 have their main puzzles completed and built, their satellite puzzles are just being polished. Chapter 4 expands the story quite a lot so there's plenty of lines to be finished. As the sole developer I'm looking forward to hearing what players think of the demo. It's been a real learning experience with this latest version of ICARUS.1 being developed for nearly 9 months. I say this 'latest version', ICARUS.1's origins started life as a game created for the Edge Magazine game contest. It's changed significantly in terms of it's pace and story. If your interested in playing the Edge version of the game which was created over a few months, you can grab it over on itch for PC and Mac here https://electrolyte.itch.io/icarus1 If you want to keep up to date with it's development progress or find out more about the ICARUS.1 project, please use http://www.icarus1.com https://twitter.com/16bitsperpx Thanks for the support! :D

Source

Steam News / 13 April 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.