Full notes
Full I WILL BE THERE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
I WILL BE THERE changes
In this small update...
New Feature:
To show some mercy to new players, TYLER will not be affected by 'bleeding' condition for the first week of the game timeline.
Bug Fixes:
Fixed: 'Breathe' button didn't work in open areas where the zombies were approaching.
Fixed: Updating the endurance stat didn't increase maximum health points as intended.
Fixed: The player could get stuck in a save loop, where the empty tank and terrible stats caused death without a proper chance to improve the situtation. If player dies in a similar situation and hit CONTINUE, the game gives the player a little more fuel to proceed (than the player originally had in savefile).
Source
Changelog.gg summarizes and formats this update. How we read updates.
