What changed
1 fix0 additions0 changes0 removals
fixedOur First Update in Beta (0.9.1.0) is here. For the past 10 days we have been focused on fixing most of the functional issues people encountered while playing the game. Key fixes/features follow: - Game time is recorded now (shown in the player's tooltip in main HUD). The game now keeps track of your overall play time since starting a new game. - Map entry direction has been corrected , camera will always face away the map entrance - Camera tearing issue has been given another go at , it should play smoother for everybody. Combine with VSync also. (all other smoothness parameters functionality has been removed) - Teammates follow you when you are far even if they have been given the Stop command - Teammates won't trigger barrels now , this should make it less frustrating for people which have had issues with it in the past - Teammates attack range is now optimal and they will be more proficient in killing infected - Halflings running speed increased 2 times which makes them more dangerous - MenKiller and Weaken infected status added . We know now which individual infected killed any men from your team and which of them have been weaken by your attacks. List of changes - The game time is recorded now so you will always know how much you've played since you started a new game (it is shown in the player tooltip in HUD) - Camera rotates in the direction away from the entrance when we enter a new scene (fixed the issue with returning back to the scene after you entered a new one) - Barrels are not taken into account now when teammates are shooting (so there should be no issues of teammates hitting the barrels and kill you) - Adjustments to have the teammates work fine on Engage command (they don't get stuck anymore) - Teammates now shoot towards enemies even if you are in between them (they won't take the main character into consideration) - Fixed the issue with the teammates shooting while invisible (in some places, hidden teammates will still shot enemies) - Teammates are healed when you sleep - Halflings running speed increased 2 times, this will make them more agressive, you will not be able to escape them anymore by running - Both controllers have a new method of camera movement with less tearing. Combine this with VSync to get smoother camera movement - Mines/grenades and exploding barrels make noise and attack infected now - Get more experience in Charisma from trading. - Fix issues related with optimal distance from ranged weapons. - Reveal map on Tommy makes it half transparent and differentiates between places you've been and places Tommy unraveled for you. Same thing applies to Safe maps since they are by default revealed. - Fixes to Staten Island aberrations map - if you get 30 units away from a teammate that has the hold command, he will come after you in regroup mode - Added the aberration text - Reduced the bonus chance for leaders to drop non-weapon/non-weapon enhancer loot from +50% to +20%. - Fixed the crash when teammates has no weapon equipped and open character/doctrines window. - Fix for properly spawning the radio when entering Staten Island bunker - Fixed wrong physics Staten Island map - Missing Chain aberration letter added - Increase stamina cost for enhanced attacks. - Decrease unique shotgun characteristics. - Add extra health to 20+ infected. - We do not apply loot bonus in case of loot weapons now - Adjust De Rossi's
I Shall Remain changes
fixedOur First Update in Beta (0.9.1.0) is here. For the past 10 days we have been focused on fixing most of the functional issues people encountered while playing the game. Key fixes/features follow: - Game time is recorded now (shown in the player's tooltip in main HUD). The game now keeps track of your overall play time since starting a new game. - Map entry direction has been corrected , camera will always face away the map entrance - Camera tearing issue has been given another go at , it should play smoother for everybody. Combine with VSync also. (all other smoothness parameters functionality has been removed) - Teammates follow you when you are far even if they have been given the Stop command - Teammates won't trigger barrels now , this should make it less frustrating for people which have had issues with it in the past - Teammates attack range is now optimal and they will be more proficient in killing infected - Halflings running speed increased 2 times which makes them more dangerous - MenKiller and Weaken infected status added . We know now which individual infected killed any men from your team and which of them have been weaken by your attacks. List of changes - The game time is recorded now so you will always know how much you've played since you started a new game (it is shown in the player tooltip in HUD) - Camera rotates in the direction away from the entrance when we enter a new scene (fixed the issue with returning back to the scene after you entered a new one) - Barrels are not taken into account now when teammates are shooting (so there should be no issues of teammates hitting the barrels and kill you) - Adjustments to have the teammates work fine on Engage command (they don't get stuck anymore) - Teammates now shoot towards enemies even if you are in between them (they won't take the main character into consideration) - Fixed the issue with the teammates shooting while invisible (in some places, hidden teammates will still shot enemies) - Teammates are healed when you sleep - Halflings running speed increased 2 times, this will make them more agressive, you will not be able to escape them anymore by running - Both controllers have a new method of camera movement with less tearing. Combine this with VSync to get smoother camera movement - Mines/grenades and exploding barrels make noise and attack infected now - Get more experience in Charisma from trading. - Fix issues related with optimal distance from ranged weapons. - Reveal map on Tommy makes it half transparent and differentiates between places you've been and places Tommy unraveled for you. Same thing applies to Safe maps since they are by default revealed. - Fixes to Staten Island aberrations map - if you get 30 units away from a teammate that has the hold command, he will come after you in regroup mode - Added the aberration text - Reduced the bonus chance for leaders to drop non-weapon/non-weapon enhancer loot from +50% to +20%. - Fixed the crash when teammates has no weapon equipped and open character/doctrines window. - Fix for properly spawning the radio when entering Staten Island bunker - Fixed wrong physics Staten Island map - Missing Chain aberration letter added - Increase stamina cost for enhanced attacks. - Decrease unique shotgun characteristics. - Add extra health to 20+ infected. - We do not apply loot bonus in case of loot weapons now - Adjust De Rossi's
Our First Update in Beta (0.9.1.0) is here. For the past 10 days we have been focused on fixing most of the functional issues people encountered while playing the game. Key fixes/features follow: - Game time is recorded now (shown in the player's tooltip in main HUD). The game now keeps track of your overall play time since starting a new game. - Map entry direction has been corrected, camera will always face away the map entrance - Camera tearing issue has been given another go at, it should play smoother for everybody. Combine with VSync also. (all other smoothness parameters functionality has been removed) - Teammates follow you when you are far even if they have been given the Stop command - Teammates won't trigger barrels now, this should make it less frustrating for people which have had issues with it in the past - Teammates attack range is now optimal and they will be more proficient in killing infected - Halflings running speed increased 2 times which makes them more dangerous - MenKiller and Weaken infected status added. We know now which individual infected killed any men from your team and which of them have been weaken by your attacks. List of changes - The game time is recorded now so you will always know how much you've played since you started a new game (it is shown in the player tooltip in HUD) - Camera rotates in the direction away from the entrance when we enter a new scene (fixed the issue with returning back to the scene after you entered a new one) - Barrels are not taken into account now when teammates are shooting (so there should be no issues of teammates hitting the barrels and kill you) - Adjustments to have the teammates work fine on Engage command (they don't get stuck anymore) - Teammates now shoot towards enemies even if you are in between them (they won't take the main character into consideration) - Fixed the issue with the teammates shooting while invisible (in some places, hidden teammates will still shot enemies) - Teammates are healed when you sleep - Halflings running speed increased 2 times, this will make them more agressive, you will not be able to escape them anymore by running - Both controllers have a new method of camera movement with less tearing. Combine this with VSync to get smoother camera movement - Mines/grenades and exploding barrels make noise and attack infected now - Get more experience in Charisma from trading. - Fix issues related with optimal distance from ranged weapons. - Reveal map on Tommy makes it half transparent and differentiates between places you've been and places Tommy unraveled for you. Same thing applies to Safe maps since they are by default revealed. - Fixes to Staten Island aberrations map - if you get 30 units away from a teammate that has the hold command, he will come after you in regroup mode - Added the aberration text - Reduced the bonus chance for leaders to drop non-weapon/non-weapon enhancer loot from +50% to +20%. - Fixed the crash when teammates has no weapon equipped and open character/doctrines window. - Fix for properly spawning the radio when entering Staten Island bunker - Fixed wrong physics Staten Island map - Missing Chain aberration letter added - Increase stamina cost for enhanced attacks. - Decrease unique shotgun characteristics. - Add extra health to 20+ infected. - We do not apply loot bonus in case of loot weapons now - Adjust De Rossi's