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Steam News5 February 201511y ago

I Shall Remain 0.8.7.1 Hot Fix

Nearly a week since our last update and a new Hotfix is in. We wanted to make sure some of the issues I Shall Remain players reported this week (thank you very much) got fixed as quick as possible.

Full notes

Full I Shall Remain update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNearly a week since our last update and a new Hotfix is in. We wanted to make sure some of the issues I Shall Remain players reported this week (thank you very much) got fixed as quick as possible. The doctrines issue is gone now, we have a new map in and this will tie the Staten Island quest a bit better as part of the main story, one or two crashing issues have been solved and our unique weapons have special inventory images. Dismantling weapons is also easier now. Thank you everybody for your feedback! - Bayonne Safe sewer map added - Unique weapons icons added (you need to drop the item and pick it up again if you already have it to show) - Adjusted the quest related to entering Staten Island, there's a different logic of opening the doors and it is part of main quest. - Fixed "cannot learn certain doctrines while having teammates" issue. - Fixed missing material in prologue map - Increase first prologue quick event available time to 45 seconds from 30. - Fixed "second prologue quick event won't finish" issue. - Added the option to dismantle all inventory weapons/bonuses with the same rarity if we keep SHIFT pressed when dismantling. - Added Trade button in NPC dialog. - Adjust Chain supply quest and remove Andrea's dialog with Chain. - Add hidden quest to open the supplies door when we finished the pure virus quest. - Fix "lose items when transferring to full inventory teammates" issue - Added Monk boss template. - Remove quest items as quest event from teammates inventories also. - Do not apply low life screen effects for infection, when infection is cured. - Do not show help location for main quest "Help Chain create a cure". - Hide the recruit button for goons. - Do not generate duplicates for quest items (in some cases and for some of the item types) - Fixed 'Scene goes black when we exit the scene' (looks better when we unload the content because we don't see the process behind it) - Fixed a crash related to the teammates trying to move away of the fiery projectiles outside the pathmap bounds - Fixed hospital black specular problem (specular map adjusted) - Removed spawner creep material - Aberration materials adjusted so they load faster - Added Sally's dialog text. - Added quick dismantle single item option (using SHIFT) - Adjustments to some of the maps.

I Shall Remain changes

fixedNearly a week since our last update and a new Hotfix is in. We wanted to make sure some of the issues I Shall Remain players reported this week (thank you very much) got fixed as quick as possible. The doctrines issue is gone now, we have a new map in and this will tie the Staten Island quest a bit better as part of the main story, one or two crashing issues have been solved and our unique weapons have special inventory images. Dismantling weapons is also easier now. Thank you everybody for your feedback! - Bayonne Safe sewer map added - Unique weapons icons added (you need to drop the item and pick it up again if you already have it to show) - Adjusted the quest related to entering Staten Island, there's a different logic of opening the doors and it is part of main quest. - Fixed "cannot learn certain doctrines while having teammates" issue. - Fixed missing material in prologue map - Increase first prologue quick event available time to 45 seconds from 30. - Fixed "second prologue quick event won't finish" issue. - Added the option to dismantle all inventory weapons/bonuses with the same rarity if we keep SHIFT pressed when dismantling. - Added Trade button in NPC dialog. - Adjust Chain supply quest and remove Andrea's dialog with Chain. - Add hidden quest to open the supplies door when we finished the pure virus quest. - Fix "lose items when transferring to full inventory teammates" issue - Added Monk boss template. - Remove quest items as quest event from teammates inventories also. - Do not apply low life screen effects for infection, when infection is cured. - Do not show help location for main quest "Help Chain create a cure". - Hide the recruit button for goons. - Do not generate duplicates for quest items (in some cases and for some of the item types) - Fixed 'Scene goes black when we exit the scene' (looks better when we unload the content because we don't see the process behind it) - Fixed a crash related to the teammates trying to move away of the fiery projectiles outside the pathmap bounds - Fixed hospital black specular problem (specular map adjusted) - Removed spawner creep material - Aberration materials adjusted so they load faster - Added Sally's dialog text. - Added quick dismantle single item option (using SHIFT) - Adjustments to some of the maps.

Nearly a week since our last update and a new Hotfix is in. We wanted to make sure some of the issues I Shall Remain players reported this week (thank you very much) got fixed as quick as possible. The doctrines issue is gone now, we have a new map in and this will tie the Staten Island quest a bit better as part of the main story, one or two crashing issues have been solved and our unique weapons have special inventory images. Dismantling weapons is also easier now. Thank you everybody for your feedback! - Bayonne Safe sewer map added - Unique weapons icons added (you need to drop the item and pick it up again if you already have it to show) - Adjusted the quest related to entering Staten Island, there's a different logic of opening the doors and it is part of main quest. - Fixed "cannot learn certain doctrines while having teammates" issue. - Fixed missing material in prologue map - Increase first prologue quick event available time to 45 seconds from 30. - Fixed "second prologue quick event won't finish" issue. - Added the option to dismantle all inventory weapons/bonuses with the same rarity if we keep SHIFT pressed when dismantling. - Added Trade button in NPC dialog. - Adjust Chain supply quest and remove Andrea's dialog with Chain. - Add hidden quest to open the supplies door when we finished the pure virus quest. - Fix "lose items when transferring to full inventory teammates" issue - Added Monk boss template. - Remove quest items as quest event from teammates inventories also. - Do not apply low life screen effects for infection, when infection is cured. - Do not show help location for main quest "Help Chain create a cure". - Hide the recruit button for goons. - Do not generate duplicates for quest items (in some cases and for some of the item types) - Fixed 'Scene goes black when we exit the scene' (looks better when we unload the content because we don't see the process behind it) - Fixed a crash related to the teammates trying to move away of the fiery projectiles outside the pathmap bounds - Fixed hospital black specular problem (specular map adjusted) - Removed spawner creep material - Aberration materials adjusted so they load faster - Added Sally's dialog text. - Added quick dismantle single item option (using SHIFT) - Adjustments to some of the maps.

Source

Steam News / 5 February 2015

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