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- I Park on Earth
The Full Version Is Now Available!
After 290 days of development, the full version of the game is finally here! This update isn't just a visual overhaul—it also brings major gameplay improvements. To be honest, in the earlier versions I hadn't yet settle…
Announcement3 changesGameplay - I Park on Earth
The upgrade of the game’s visuals is about to be completed
With my current skills, I honestly didn’t expect upgrading the graphics to take so much time. Fortunately, I managed to adjust my mindset and workflow along the way. The path of modeling is still long — I need to keep w…
Announcement - I Park on Earth
Beginning the upgrade of game visuals
I’ve already tested some things. This is not an easy task, but I’ll occasionally share progress on visual improvements. Probably fewer than 10 people will ever see this, but I’ll keep working hard!
Announcement1 changeGameplay - I Park on Earth
Version 1.0.5 Update
New Level Added Added levels 51, 52, 53, 54, 55 Bug Fixes Fixed issue where game did not pause after opening pause menu Disabled automatic zoom when camera is blocked by obstacles Optimized terrain and mechanics of some…
Patch notes6 changesFixGameplay - I Park on Earth
About the Invalidity of Old Save Files
The old save files became invalid due to flaws in the original save system. This has now been fixed, so you can play with peace of mind. I'm truly sorry!
Announcement1 changeFix - I Park on Earth
My second game is finally released!
First of all, the second game was not developed over 8 years, but about 8 months. The reason I emphasized the 8 years since the last release is because my inner world has changed a lot over these years. My first game di…
Announcement5 changesGameplayBalance



