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Steam News15 June 202622d ago

IKYA 2 YEAR ANNIVERSARY

HELLO ADRESS KNOWERS, It is the 2nd anniversary of IKYA today! While I don't have anything special prepared, I still wanted to post something for it (and maybe repeat some old news for those who haven't heard).

In this update3

Full notes

Full I KNOW YOUR ADDRESS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

HELLO ADRESS KNOWERS,

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
changedI started an update a while ago but the game engine I used to make IKYA, GDevelop, has changed a lot since then, so if a lot of stuff got broken since I last touched it, I don't know how much I could do without sinking a lot of time in it. If it's possible to do, though, it'd be cool to have a sizable update before IKYA 2's release.
addedWhat I've Been Doing For The Past YearSome of this and some of that, but I got a new Steam page up for a sequel- I KNOW YOUR ADDRESS 2. You could wishlist it now if you so pleased. While it would've been nice to have a demo out for one of the included games (I plan to release demos for each of the separate games) for the 2nd IKYA anniversary, you can't rush perfection..?
addedDiscord + Other Social MediaIf you want to keep up with news, the eventual release of demos, sneak peeks, and things of that caliber consider joining my Discord or following my very professional game dev accounts where I definitely do not mainly post brainrot like Instagram or Youtube .
changedConclusionOnce again, thank you to the absurd amount of people that took a chance on this random $1 game with zero marketing. I don't know how you got here but hi.

I KNOW YOUR ADDRESS changes

changedI started an update a while ago but the game engine I used to make IKYA, GDevelop, has changed a lot since then, so if a lot of stuff got broken since I last touched it, I don't know how much I could do without sinking a lot of time in it. If it's possible to do, though, it'd be cool to have a sizable update before IKYA 2's release.
addedSome of this and some of that, but I got a new Steam page up for a sequel- I KNOW YOUR ADDRESS 2. You could wishlist it now if you so pleased. While it would've been nice to have a demo out for one of the included games (I plan to release demos for each of the separate games) for the 2nd IKYA anniversary, you can't rush perfection..?
addedIf you want to keep up with news, the eventual release of demos, sneak peeks, and things of that caliber consider joining my Discord or following my very professional game dev accounts where I definitely do not mainly post brainrot like Instagram or Youtube .
changedOnce again, thank you to the absurd amount of people that took a chance on this random $1 game with zero marketing. I don't know how you got here but hi.

It is the 2nd anniversary of IKYA today! While I don't have anything special prepared, I still wanted to post something for it (and maybe repeat some old news for those who haven't heard).

I started an update a while ago but the game engine I used to make IKYA, GDevelop, has changed a lot since then, so if a lot of stuff got broken since I last touched it, I don't know how much I could do without sinking a lot of time in it. If it's possible to do, though, it'd be cool to have a sizable update before IKYA 2's release.

What I've Been Doing For The Past Year

Some of this and some of that, but I got a new Steam page up for a sequel- I KNOW YOUR ADDRESS 2. You could wishlist it now if you so pleased. While it would've been nice to have a demo out for one of the included games (I plan to release demos for each of the separate games) for the 2nd IKYA anniversary, you can't rush perfection..?

It has an expected release date of late 2026. This one SEEMS like its bigger than the first. It'll probably be priced based on how much bigger it is than the first.

Discord + Other Social Media

If you want to keep up with news, the eventual release of demos, sneak peeks, and things of that caliber consider joining my Discord or following my very professional game dev accounts where I definitely do not mainly post brainrot like Instagram or Youtube.

I have links to my social media also on this game's Steam page if you hate the links above for some reason.

Conclusion

Once again, thank you to the absurd amount of people that took a chance on this random $1 game with zero marketing. I don't know how you got here but hi.

Until next time!!

Source

Steam News / 15 June 2026

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