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Full I, Hope update
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Repeated intro
Hey everyone! What a trip I, Hope has had the past month! I have been chosen as a delegate to the European Union Parliament to showcase innovation in games Sept 4th and 5th in Brussels, Belgium! It's a huge honor and I'm stoked. But today's news is about a big patch that I just pushed to live - v1.3 "The Collision Update". All collisions have been completely reworked throughout the entire game. It's a ground-up refactor of Hope's movement and physics, and what it does is unify those two systems into one. Specifically, people who were frustrated by how cumbersome it was to move objects around will notice that it works AMAZINGLY better now. That was a big point of pain for some players and I hope that we continue to get everyone's love and support as I strive to improve the game. Please write a review if you haven't already! Lots of love, Kenny
What changed
- Gameplay
I, Hope changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
