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Steam News20 October 201510y ago

Major Update 1.1

I Can't Escape: Darkness v1.1 is out, and the dungeon is now even more alive! This is our first major update, and it includes a lot of changes, from improvements to combat to new secrets and traps.

Full notes

Full I Can't Escape: Darkness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Balance
addedI Can't Escape: Darkness v1.1 is out, and the dungeon is now even more alive! This is our first major update, and it includes a lot of changes, from improvements to combat to new secrets and traps. Even those who have already escaped and think they know all the secrets will be quite surprised. Here's the changelog:
addedMany new tricks, traps and secrets (won't spoil them here).
changedCombat is improved, with enemy stunning and damage direction indicators (so you know what side you're being attacked from).
addedNew abilities and secrets when on mushroom/ghost vision.
addedThe ghostly messages only appear when you "listen" to them now - so they don't block the screen (especially on new games after you've already seen them).
addedAdded a glowing sword that both counts as a light source AND can permanently kill the vine blobs! But of course, such a powerful weapon is very hard to get (harder even than escaping)!

I Can't Escape: Darkness changes

addedI Can't Escape: Darkness v1.1 is out, and the dungeon is now even more alive! This is our first major update, and it includes a lot of changes, from improvements to combat to new secrets and traps. Even those who have already escaped and think they know all the secrets will be quite surprised. Here's the changelog:
addedMany new tricks, traps and secrets (won't spoil them here).
changedCombat is improved, with enemy stunning and damage direction indicators (so you know what side you're being attacked from).
addedNew abilities and secrets when on mushroom/ghost vision.
addedThe ghostly messages only appear when you "listen" to them now - so they don't block the screen (especially on new games after you've already seen them).

I Can't Escape

Darkness v1.1 is out, and the dungeon is now even more alive! This is our first major update, and it includes a lot of changes, from improvements to combat to new secrets and traps. Even those who have already escaped and think they know all the secrets will be quite surprised.

Here's the changelog

  • Many new tricks, traps and secrets (won't spoil them here).

  • Combat is improved, with enemy stunning and damage direction indicators (so you know what side you're being attacked from).

  • New abilities and secrets when on mushroom/ghost vision.

  • More moving walls (because the ones in the Living Wall Maze weren't enough)!

  • The ghostly messages only appear when you "listen" to them now - so they don't block the screen (especially on new games after you've already seen them).

  • Added a glowing sword that both counts as a light source AND can permanently kill the vine blobs! But of course, such a powerful weapon is very hard to get (harder even than escaping)!

  • Many other minor tweaks, bugfixes and improvements...

Old Save Files will still work, however, they will not include many of the new features, so we recommend you start a New Game. I hope you enjoy these updates, and feel free to let me know if you have any suggestions for future updates!

Source

Steam News / 20 October 2015

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