Full notes
Full I am Weapon: Revival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Hi everyone! If you fear the game’s dead and forgotten, you could never be more wrong! We're working really hard on new levels and features! Here are 19 achievements as a bonus for your patience! Most of the achievements will unblock automatically if you earned them. Just start the game to get them!
In today’s update:
Improved stability – no more crashes;
DirectX 11 support;
Confirm key actions by pressing E;
Game save take much less time;
You can now see the number of hidden items and quest progress displayed in the level menu;
The Sphinx quest bug after loading fixed;
Enemies don't spawn infinitely;
Enemies don’t reappear after level restart;
The default language settings now match the OS language, with English as the first choice;
Character freeze in some locations - now fixed;
Poor performance on final levels - now fixed.
Gamepad:
Last used tab in the pause menu now saved;
No cursor when using a gamepad;
Source
Changelog.gg summarizes and formats this update. How we read updates.
