Full notes
Full 我自成道 I Am The Dao update
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Repeated intro
Hello everyone, fellow cultivators!
What changed
- Gameplay
- Maps
我自成道 I Am The Dao changes
I Become the Way Early Access has been out for one week now!
Over this past week, seeing you all step into this cultivation world, training, breaking through, and exploring—it truly moves us. A heartfelt thank you to every player for your support and valuable feedback! Every comment and every suggestion you make is our greatest motivation to keep improving the game.
Moving forward, we will maintain a steady update rhythm, carefully polish every detail, and strive to bring you a more relaxing, more addictive, and more enduring idle cultivation experience.
About the Game
Through the development of our previous game The Sun in a Bottle, we gained new insights and reflections on the "idle game" genre. It shouldn't be just about endless number inflation, nor should it gradually make players feel tired and repetitive. So an idea came to us—to make a different kind of idle cultivation game.
One that combines the relaxed, hands-off nature of idle games with the ever-changing depth of cultivation. We want to bring together the following gameplay elements, making idling no longer boring, and allowing your cultivation to truly become your own path:
Combat breakthroughs and realm ascension
Alchemy, artifact crafting, and spirit field cultivation
Dao comprehension and playstyle customization
Spirit pet raising and fighting side by side
Ruins exploration and fortunate encounters
Dao discussion and tower climbing—testing wisdom and strength
- Exploration of different grand worldsMortal Realm, Spirit Realm, Immortal Realm—each realm with its own new horizons
All of this awaits in I Become the Way —
Idle your way, become your own way.
Upcoming Update Plans
We plan to update the different maps and gameplay of the Mortal Realm, Spirit Realm, and Immortal Realm within one year. Below is a rough update roadmap.
Source
Changelog.gg summarizes and formats this update. How we read updates.
