Full notes
Full I Am Sakuya: Touhou FPS Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! I have listened to your feedback and I'm pushing out the first of many updates to make the game a much better experience. This new update adds a new map and makes several gameplay and balance changes!
What changed
- Maps
- Balance
- Gameplay
- Server
I Am Sakuya: Touhou FPS Game changes
To start off, there's a new map! It replaces stage 2 entirely with a beautiful, brand new cave level, thanks so much for Mittens for working with me to make this!
Additionally, Map 4 has been tweaked a bit to feel a lot more better!
I have also made a bunch of balance changes listed below
The player now gets 2 frames of invincibility upon being hit
In stage 1, enemies have their back to you, meaning they won't attack you unless you're ready
Meiling will not attack you unless you attack her first, like a good gate keeper!
Switching and selecting weapons is now much faster
The crosshair should now be on by default
In addition, there are a few hot fixes!
Added names to maps
Added proper custom obituaries (messages that appear when killed by an enemy)
Added proper weapon pickup messages
Added coloured doors in map 4
Changed the exit to stage 1 to be a hole
This is the first of many more updates to come! Thank you to everyone who's supported me thus far!
Also consider joining the discord server HERE: https://discord.gg/tR2W26x9YA
Source
Changelog.gg summarizes and formats this update. How we read updates.
