Full notes
Full I AM ETHERIC update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! I’ve been listening to your feedback to improve the I AM ETHERIC experience. Version 1.2 is now live:
What changed
0 fixes0 additions4 changes0 removals
- Performance
- Balance
changedCinematic Stability: Implemented camera fades and FOV resets (90°) to prevent visual glitches (solid colors) when loading sequences, particularly in Level 2.
changedFlashlight: Increased battery duration to allow for longer and more atmospheric exploration.
changedGameplay Balance: Decreased difficulty in the sewers and other key areas to improve player flow and overall game feel.
changedOptimization: Internal adjustments for more consistent performance and frame rates across different hardware.
Cinematic Stability: Implemented camera fades and FOV resets (90°) to prevent visual glitches (solid colors) when loading sequences, particularly in Level 2.
- FlashlightIncreased battery duration to allow for longer and more atmospheric exploration.
- Gameplay BalanceDecreased difficulty in the sewers and other key areas to improve player flow and overall game feel.
Optimization: Internal adjustments for more consistent performance and frame rates across different hardware.
Source
Changelog.gg summarizes and formats this update. How we read updates.
