What changed
0 fixes0 additions1 change0 removals
changedIt hasn't been released yet, I've done a lot of updates, In particular, I made a lot of changes to the image of the main character, Next, I will make the game title title and the promotional video again. For the Demo, I'm not going to do any updates, Because the Demo only lets the player experience the game screen and style, the content is very brief, Because some players don't like this style, In the future, I hope that more players can participate in my community to discuss game development, I worked on three games in the past, and while they weren't very entertaining, But based on player feedback, I improved my development, I've had a lot of great comments and suggestions, and I'd like to thank my players for their support, In this work, I summed up the past experience of failure, and devoted myself to fine development. From story design, character design, combat design, map design, visual design, style design, etc., The whole game, I think, is pretty complete, The whole game has one final ending and multiple failure endings, Because it's a puzzle game, The character level is not designed to be too high, only ten levels, Combat is also divided into two combat modes, There's zombie-killing, there's interrogation combat, The two combat modes complement each other, Once the game is released, I'm looking for more feedback so I can improve the game, The final full version of the sale. I don't want to end a game. But there are real issues in terms of time, energy, and money that can lead to a game ending badly. This game was developed by myself, In terms of language translation, machine translation is completely in accordance with Chinese. Because I am a Chinese, I hope that in terms of language translation, if there is a player from another country who can tell me the grammar mistakes, I'll try to fix it, Again, I hope to get feedback, and I hope the game is a great experience for everyone.
时空梦魇Ⅰ代号608 changes
changedIt hasn't been released yet, I've done a lot of updates, In particular, I made a lot of changes to the image of the main character, Next, I will make the game title title and the promotional video again. For the Demo, I'm not going to do any updates, Because the Demo only lets the player experience the game screen and style, the content is very brief, Because some players don't like this style, In the future, I hope that more players can participate in my community to discuss game development, I worked on three games in the past, and while they weren't very entertaining, But based on player feedback, I improved my development, I've had a lot of great comments and suggestions, and I'd like to thank my players for their support, In this work, I summed up the past experience of failure, and devoted myself to fine development. From story design, character design, combat design, map design, visual design, style design, etc., The whole game, I think, is pretty complete, The whole game has one final ending and multiple failure endings, Because it's a puzzle game, The character level is not designed to be too high, only ten levels, Combat is also divided into two combat modes, There's zombie-killing, there's interrogation combat, The two combat modes complement each other, Once the game is released, I'm looking for more feedback so I can improve the game, The final full version of the sale. I don't want to end a game. But there are real issues in terms of time, energy, and money that can lead to a game ending badly. This game was developed by myself, In terms of language translation, machine translation is completely in accordance with Chinese. Because I am a Chinese, I hope that in terms of language translation, if there is a player from another country who can tell me the grammar mistakes, I'll try to fix it, Again, I hope to get feedback, and I hope the game is a great experience for everyone.
It hasn't been released yet, I've done a lot of updates, In particular, I made a lot of changes to the image of the main character, Next, I will make the game title title and the promotional video again. For the Demo, I'm not going to do any updates, Because the Demo only lets the player experience the game screen and style, the content is very brief, Because some players don't like this style, In the future, I hope that more players can participate in my community to discuss game development, I worked on three games in the past, and while they weren't very entertaining, But based on player feedback, I improved my development, I've had a lot of great comments and suggestions, and I'd like to thank my players for their support, In this work, I summed up the past experience of failure, and devoted myself to fine development. From story design, character design, combat design, map design, visual design, style design, etc., The whole game, I think, is pretty complete, The whole game has one final ending and multiple failure endings, Because it's a puzzle game, The character level is not designed to be too high, only ten levels, Combat is also divided into two combat modes, There's zombie-killing, there's interrogation combat, The two combat modes complement each other, Once the game is released, I'm looking for more feedback so I can improve the game, The final full version of the sale. I don't want to end a game. But there are real issues in terms of time, energy, and money that can lead to a game ending badly. This game was developed by myself, In terms of language translation, machine translation is completely in accordance with Chinese. Because I am a Chinese, I hope that in terms of language translation, if there is a player from another country who can tell me the grammar mistakes, I'll try to fix it, Again, I hope to get feedback, and I hope the game is a great experience for everyone.