HomeGamesUpdatesPricingMethodology
Steam News18 June 20224y ago

Updated to Version 0.4.1

Hi all- Dropping a quick but somewhat substantial patch update to the game today.

Full notes

Full Hypnagogia 無限の夢 Boundless Dreams update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Store
changedDropping a quick but somewhat substantial patch update to the game today. It includes several quality of life improvements (many of which should have been there to begin with, but hey) and a few fixes for level geometry/placement of objects which may cause you to get stuck. Here's the full list:
fixedFixed bug in Forest World that prevented you from throwing bombs if you threw one before a cutscene
fixedFixed an area in Forest World behind the Life Tree that you would get stuck in
fixedFixed a hole in the final Space World room that let you fly out into space forever (there's nothing out there, I'm sorry)
fixedFixed bug where game audio would suddenly get loud upon entering/leaving a world
addedAdded a bit more "jungle" background ambience to Forest World

Hypnagogia 無限の夢 Boundless Dreams changes

changedDropping a quick but somewhat substantial patch update to the game today. It includes several quality of life improvements (many of which should have been there to begin with, but hey) and a few fixes for level geometry/placement of objects which may cause you to get stuck. Here's the full list:
fixedFixed bug in Forest World that prevented you from throwing bombs if you threw one before a cutscene
fixedFixed an area in Forest World behind the Life Tree that you would get stuck in
fixedFixed a hole in the final Space World room that let you fly out into space forever (there's nothing out there, I'm sorry)
fixedFixed bug where game audio would suddenly get loud upon entering/leaving a world

Hi all-

Dropping a quick but somewhat substantial patch update to the game today. It includes several quality of life improvements (many of which should have been there to begin with, but hey) and a few fixes for level geometry/placement of objects which may cause you to get stuck. Here's the full list:

  • Fixed bug in Forest World that prevented you from throwing bombs if you threw one before a cutscene

  • Fixed an area in Forest World behind the Life Tree that you would get stuck in

  • Fixed a hole in the final Space World room that let you fly out into space forever (there's nothing out there, I'm sorry)

  • Fixed bug where game audio would suddenly get loud upon entering/leaving a world

  • Added a bit more "jungle" background ambience to Forest World

  • Added a "Quit" button to in-game pause menu that lets you immediately quit to desktop

  • Added a confirmation prompt to all cutscenes to prevent accidental skipping

  • Added a visual indicator for when the game is auto-saving

  • Made a few minor cosmetic alterations to various level textures in Haunted World and School World

That's all for now. A big thanks to those of you who pointed out a few of these issues, as well as those who've requested more QoL features.

I'm going to be taking a short break from development for awhile and catch up on some other projects I've been putting off. Of course, if there are any game-breaking bugs that pop up please let me know.

-sodaraptor

Source

Steam News / 18 June 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.