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Steam News8 November 20214y ago

Future Updates and Development

Hi all - I'd like to express how happy I am that so many people have played and enjoyed Hypnagogia: Boundless Dreams thus far.

Full notes

Full Hypnagogia 無限の夢 Boundless Dreams update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Compatibility
  • Store
  • Gameplay
changedMac and Linux releases.
changedIf you've purchased the game and enjoyed it, you have my unending thanks. For now, I have no plans to create a third Hypnagogia game. However, the IP is very special to me and I will have it on standby the minute that day comes.
addedTL;DR: Thanks for buying the game, plans to implement new features soon.

Hypnagogia 無限の夢 Boundless Dreams changes

changedMac and Linux releases.
changedIf you've purchased the game and enjoyed it, you have my unending thanks. For now, I have no plans to create a third Hypnagogia game. However, the IP is very special to me and I will have it on standby the minute that day comes.
addedTL;DR: Thanks for buying the game, plans to implement new features soon.

Hi all -

I'd like to express how happy I am that so many people have played and enjoyed Hypnagogia: Boundless Dreams thus far. I received a massive amount of critiques and suggestions via the demo's feedback form, and tried my best to work what I could into the game given my limited coding abilities. I'm thankful for all of you.

As for any future updates and further development, I 100% plan on implementing these specific things over the next few months or so. These are features which I simply did not have time for prior to the initial launch. They include, but are not limited to:

  • A level/chapter select mode which unlocks after completing the game once.

  • Steam-specific achievements/trophies.

  • Additional menu options, including a v-sync option and an option which you can change sprint from hold to toggle and vice versa.

Other things I'd like to implement, but are not guaranteed:

  • Mac and Linux releases.

  • At least 3 additional secret dream worlds to find (I had originally planned on each main dream having one secret world).

  • Developer commentary mode.

  • A fun cheat code to unlock the jetpack in any level.

The game as it currently exists is more or less how I originally envisioned it, flaws and all. Other than possible graphical or lighting enhancements, I have no intentions on going back in to directly change any content or story elements. Overall I'm not only happy with the way it turned out, but surprised I was able to get as much done as I did in such a short amount of time. I put many, many things in my life aside to work on this project, but I believe it was all worth ​it. As a developer I learned a lot about what to direct my focus on, as well as what not to, and how to have a more efficient workflow.

If you've purchased the game and enjoyed it, you have my unending thanks. For now, I have no plans to create a third Hypnagogia game. However, the IP is very special to me and I will have it on standby the minute that day comes.

I have some special plans and ideas for the future of Boundless Dreams I can't discuss quite yet, but keep an ear to the ground.

Until next time,

sodaraptor

TL;DR: Thanks for buying the game, plans to implement new features soon.

Source

Steam News / 8 November 2021

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