HomeGamesUpdatesPricingMethodology
Steam News6 June 20206y ago

Hyperstacks Alpha 0.3.4 patch notes

Fixes! Solved a bug that prevents publishing the level after deleting an object Fixed the problem when deleting an enemy and changing waves, it was not deleted from the list causing an exception ending in a waterfall bu

In this update1

Full notes

Full Hyperstacks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
fixedFixes!Solved a bug that prevents publishing the level after deleting an object
fixedFixes!Fixed the problem when deleting an enemy and changing waves, it was not deleted from the list causing an exception ending in a waterfall bug that prevented the exit of the wave edition menu, preventing you for saving the level, and forcing you to restart the game while crying because you could not be able to save your level, Sorry guys! finally solved!! anyway remember to save from time to time to avoid the total loss of your levels, just in case!
fixedFixes!Solved a problem that prevented publication when you have entered more than once in the level editor mode
fixedFixes!The problem that prevented the completion of a wave of enemies that had some empty wave saved has been solved
fixedFixes!Now you can exit the game through the menu!
fixedFixes!That fatal Jittering on climbing has been solved, noy you can impulse yourself while climbing more accurately now

Hyperstacks changes

fixedSolved a bug that prevents publishing the level after deleting an object
fixedFixed the problem when deleting an enemy and changing waves, it was not deleted from the list causing an exception ending in a waterfall bug that prevented the exit of the wave edition menu, preventing you for saving the level, and forcing you to restart the game while crying because you could not be able to save your level, Sorry guys! finally solved!! anyway remember to save from time to time to avoid the total loss of your levels, just in case!
fixedSolved a problem that prevented publication when you have entered more than once in the level editor mode
fixedThe problem that prevented the completion of a wave of enemies that had some empty wave saved has been solved
fixedNow you can exit the game through the menu!

Fixes!

  • Solved a bug that prevents publishing the level after deleting an object

  • Fixed the problem when deleting an enemy and changing waves, it was not deleted from the list causing an exception ending in a waterfall bug that prevented the exit of the wave edition menu, preventing you for saving the level, and forcing you to restart the game while crying because you could not be able to save your level, Sorry guys! finally solved!! anyway remember to save from time to time to avoid the total loss of your levels, just in case!

  • Solved a problem that prevented publication when you have entered more than once in the level editor mode

  • The problem that prevented the completion of a wave of enemies that had some empty wave saved has been solved

  • Now you can exit the game through the menu!

  • That fatal Jittering on climbing has been solved, noy you can impulse yourself while climbing more accurately now

Source

Steam News / 6 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.