Full notes
Full Hyperspace Pinball update
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What changed
- Gameplay
- UI and audio
- Fixes
Hyperspace Pinball changes
I haven't abandoned the game, I'm just real busy trying to push the mobile version out! Today I put out a significant update that includes a minor engine upgrade and bug fixes. Here is a list of new features:
Added a Restart button to the game
Added a vSync toggle under video settings
Brightened up the background of boss 3
And the bug fixes
Fixed slowness after you earn 1M points
Fixed issue where balls could still act like the nexus was on the screen after transitioning to the next levels
Fixed issue where the ball count would on rare occasion appear as a scrambled number
The ball should now strike Boss 8 (the spaceship) while it's veering left or right
The changes aren't over yet; I plan to have some microupdates over the next few weeks to address other known issues. As always if you have any issues, please post in the discussion threads! I plan to be online on and off this evening until 9pm EST.
Source
Changelog.gg summarizes and formats this update. How we read updates.
